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Searched refs:vertexShaderCount (Results 1 – 1 of 1) sorted by relevance

/external/angle/src/libANGLE/renderer/d3d/
DProgramD3D.cpp1189 size_t vertexShaderCount = stream->readInt<size_t>(); in loadBinaryShaderExecutables() local
1190 for (size_t vertexShaderIndex = 0; vertexShaderIndex < vertexShaderCount; vertexShaderIndex++) in loadBinaryShaderExecutables()