Searched refs:vertex_source (Results  1 – 3 of 3) sorted by relevance
| /external/pdfium/third_party/agg23/ | 
| D | agg_path_storage.h | 32     class vertex_source  35         vertex_source() {}  in vertex_source()  function 36         vertex_source(const path_storage& p) : m_path(&p), m_vertex_idx(0) {}  in vertex_source()  function
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| /external/OpenCL-CTS/test_common/gl/ | 
| D | helpers.cpp | 1054   const GLchar *vertex_source =  in CreateGLTexture2DMultisample()  local 1076   glShaderSource(vertex_shader, 1, &vertex_source, NULL);  in CreateGLTexture2DMultisample() 1312   const GLchar *vertex_source =  in CreateGLTexture2DArrayMultisample()  local 1334   glShaderSource(vertex_shader, 1, &vertex_source, NULL);  in CreateGLTexture2DArrayMultisample()
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| /external/vulkan-validation-layers/tests/ | 
| D | vklayertests_descriptor_renderpass_framebuffer.cpp | 312         char const *vertex_source;  in TEST_F()  member 379 …VkShaderObj vs(m_device, iter.vertex_source, VK_SHADER_STAGE_VERTEX_BIT, this, "main", iter.debug);  in TEST_F()
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