/external/deqp-deps/glslang/Test/baseResults/ |
D | hlsl.opaque-type-bug.frag.out | 5 0:6 Function Definition: TexFunc(t21;vf3; ( temp void) 19 0:15 Function Call: TexFunc(t21;vf3; ( temp void) 36 0:6 Function Definition: TexFunc(t21;vf3; ( temp void) 50 0:15 Function Call: TexFunc(t21;vf3; ( temp void) 71 Name 13 "TexFunc(t21;vf3;" 96 13(TexFunc(t21;vf3;): 2 Function None 10 108 24: 2 FunctionCall 13(TexFunc(t21;vf3;) 21 23(param)
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D | rayQuery-no-cse.rgen.out | 23 Name 19 "doInitialize(rq1;struct-Ray-vf3-f1-vf3-f11;" 121 …92: 2 FunctionCall 19(doInitialize(rq1;struct-Ray-vf3-f1-vf3-f11;) 89(rayQuery1) 90(para… 134 …106: 2 FunctionCall 19(doInitialize(rq1;struct-Ray-vf3-f1-vf3-f11;) 103(rayQuery2) 104(p… 158 19(doInitialize(rq1;struct-Ray-vf3-f1-vf3-f11;): 2 Function None 16
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D | vk.relaxed.stagelink.0.0.vert.out | 11 0:15 Function Call: TDInstanceTexCoord(vf3; ( global highp 3-component vector of float) 47 0:21 Function Call: TDDeform(vf3; ( global highp 4-component vector of float) 52 0:22 Function Call: TDInstanceTexCoord(vf3; ( global highp 3-component vector of float) 59 0:23 Function Call: TDWorldToProj(vf4;vf3; ( global highp 4-component vector of float) 118 0:176 Function Definition: iTDCamToProj(vf4;vf3;i1;b1; ( global highp 4-component vector of float) 152 0:183 Function Definition: iTDWorldToProj(vf4;vf3;i1;b1; ( global highp 4-component vector of floa… 229 0:224 Function Definition: TDWorldToProj(vf4;vf3; ( global highp 4-component vector of float) 235 0:226 Function Call: iTDWorldToProj(vf4;vf3;i1;b1; ( global highp 4-component vector of floa… 241 0:228 Function Definition: TDWorldToProj(vf3;vf3; ( global highp 4-component vector of float) 247 0:230 Function Call: TDWorldToProj(vf4;vf3; ( global highp 4-component vector of float) [all …]
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D | spv.debuginfo.hlsl.vert.out | 68 Name 75 "@main(struct-VSInput-vf3-vf3-vf2-vf3-vf3-vf3-f1-i11;" 341 … 474:58(VSOutput) FunctionCall 75(@main(struct-VSInput-vf3-vf3-vf2-vf3-vf3-vf3-f1-i11;) 472(param) 364 75(@main(struct-VSInput-vf3-vf3-vf2-vf3-vf3-vf3-f1-i11;):58(VSOutput) Function None 72 381 …gInfo.100) 101(DebugFunctionDefinition) 77 75(@main(struct-VSInput-vf3-vf3-vf2-vf3-vf3-vf3-f1-i11;)
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D | spv.debuginfo.hlsl.geom.out | 71 … Name 67 "@main(struct-VSOutput-vf4-vf3-vf31[3];struct-GSOutput-vf4-u1-u1-vf3-vf3-vf3-vf31;u1;u1;" 342 … 4 FunctionCall 67(@main(struct-VSOutput-vf4-vf3-vf31[3];struct-GSOutput-vf4-u1-u1-vf3-vf3-… 348 67(@main(struct-VSOutput-vf4-vf3-vf31[3];struct-GSOutput-vf4-u1-u1-vf3-vf3-vf3-vf31;u1;u1;): … 365 …FunctionDefinition) 69 67(@main(struct-VSOutput-vf4-vf3-vf31[3];struct-GSOutput-vf4-u1-u1-vf3-vf3-…
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D | spv.matFun.vert.out | 12 Name 14 "xf(mf33;vf3;" 17 Name 26 "mxv(mf44;vf3;" 94 88: 7(fvec3) FunctionCall 26(mxv(mf44;vf3;) 82(param) 86(param) 100 95: 7(fvec3) FunctionCall 14(xf(mf33;vf3;) 89(param) 93(param) 110 14(xf(mf33;vf3;): 7(fvec3) Function None 11 146 26(mxv(mf44;vf3;): 7(fvec3) Function None 23
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D | hlsl.intrinsic.frexp.vert.out | 27 0:14 Function Definition: VertexShaderFunction3(vf3;vf3; ( temp 3-component vector of float) 86 0:14 Function Definition: VertexShaderFunction3(vf3;vf3; ( temp 3-component vector of float) 131 Name 25 "VertexShaderFunction3(vf3;vf3;" 199 25(VertexShaderFunction3(vf3;vf3;): 20(fvec3) Function None 22
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D | hlsl.intrinsics.negative.comp.out | 23 0:107 Function Definition: ComputeShaderFunction3(vf3;vf3;vf3;vi3; ( temp void) 86 0:107 Function Definition: ComputeShaderFunction3(vf3;vf3;vf3;vi3; ( temp void) 150 Name 43 "ComputeShaderFunction3(vf3;vf3;vf3;vi3;" 257 43(ComputeShaderFunction3(vf3;vf3;vf3;vi3;): 2 Function None 38
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D | rayQuery-initialize.rgen.out | 23 Name 19 "doInitialize(rq1;struct-Ray-vf3-f1-vf3-f11;" 117 …92: 2 FunctionCall 19(doInitialize(rq1;struct-Ray-vf3-f1-vf3-f11;) 89(rayQuery) 90(param) 151 19(doInitialize(rq1;struct-Ray-vf3-f1-vf3-f11;): 2 Function None 16
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/external/angle/third_party/vulkan-deps/glslang/src/Test/baseResults/ |
D | hlsl.opaque-type-bug.frag.out | 5 0:6 Function Definition: TexFunc(t21;vf3; ( temp void) 19 0:15 Function Call: TexFunc(t21;vf3; ( temp void) 36 0:6 Function Definition: TexFunc(t21;vf3; ( temp void) 50 0:15 Function Call: TexFunc(t21;vf3; ( temp void) 71 Name 13 "TexFunc(t21;vf3;" 96 13(TexFunc(t21;vf3;): 2 Function None 10 108 24: 2 FunctionCall 13(TexFunc(t21;vf3;) 21 23(param)
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D | rayQuery-no-cse.rgen.out | 23 Name 19 "doInitialize(rq1;struct-Ray-vf3-f1-vf3-f11;" 121 …92: 2 FunctionCall 19(doInitialize(rq1;struct-Ray-vf3-f1-vf3-f11;) 89(rayQuery1) 90(para… 134 …106: 2 FunctionCall 19(doInitialize(rq1;struct-Ray-vf3-f1-vf3-f11;) 103(rayQuery2) 104(p… 158 19(doInitialize(rq1;struct-Ray-vf3-f1-vf3-f11;): 2 Function None 16
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D | vk.relaxed.stagelink.0.0.vert.out | 11 0:15 Function Call: TDInstanceTexCoord(vf3; ( global highp 3-component vector of float) 47 0:21 Function Call: TDDeform(vf3; ( global highp 4-component vector of float) 52 0:22 Function Call: TDInstanceTexCoord(vf3; ( global highp 3-component vector of float) 59 0:23 Function Call: TDWorldToProj(vf4;vf3; ( global highp 4-component vector of float) 118 0:176 Function Definition: iTDCamToProj(vf4;vf3;i1;b1; ( global highp 4-component vector of float) 152 0:183 Function Definition: iTDWorldToProj(vf4;vf3;i1;b1; ( global highp 4-component vector of floa… 229 0:224 Function Definition: TDWorldToProj(vf4;vf3; ( global highp 4-component vector of float) 235 0:226 Function Call: iTDWorldToProj(vf4;vf3;i1;b1; ( global highp 4-component vector of floa… 241 0:228 Function Definition: TDWorldToProj(vf3;vf3; ( global highp 4-component vector of float) 247 0:230 Function Call: TDWorldToProj(vf4;vf3; ( global highp 4-component vector of float) [all …]
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D | spv.debuginfo.hlsl.vert.out | 68 Name 75 "@main(struct-VSInput-vf3-vf3-vf2-vf3-vf3-vf3-f1-i11;" 341 … 474:58(VSOutput) FunctionCall 75(@main(struct-VSInput-vf3-vf3-vf2-vf3-vf3-vf3-f1-i11;) 472(param) 364 75(@main(struct-VSInput-vf3-vf3-vf2-vf3-vf3-vf3-f1-i11;):58(VSOutput) Function None 72 381 …gInfo.100) 101(DebugFunctionDefinition) 77 75(@main(struct-VSInput-vf3-vf3-vf2-vf3-vf3-vf3-f1-i11;)
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D | spv.debuginfo.hlsl.geom.out | 71 … Name 67 "@main(struct-VSOutput-vf4-vf3-vf31[3];struct-GSOutput-vf4-u1-u1-vf3-vf3-vf3-vf31;u1;u1;" 342 … 4 FunctionCall 67(@main(struct-VSOutput-vf4-vf3-vf31[3];struct-GSOutput-vf4-u1-u1-vf3-vf3-… 348 67(@main(struct-VSOutput-vf4-vf3-vf31[3];struct-GSOutput-vf4-u1-u1-vf3-vf3-vf3-vf31;u1;u1;): … 365 …FunctionDefinition) 69 67(@main(struct-VSOutput-vf4-vf3-vf31[3];struct-GSOutput-vf4-u1-u1-vf3-vf3-…
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D | spv.matFun.vert.out | 12 Name 14 "xf(mf33;vf3;" 17 Name 26 "mxv(mf44;vf3;" 94 88: 7(fvec3) FunctionCall 26(mxv(mf44;vf3;) 82(param) 86(param) 100 95: 7(fvec3) FunctionCall 14(xf(mf33;vf3;) 89(param) 93(param) 110 14(xf(mf33;vf3;): 7(fvec3) Function None 11 146 26(mxv(mf44;vf3;): 7(fvec3) Function None 23
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D | hlsl.intrinsic.frexp.vert.out | 27 0:14 Function Definition: VertexShaderFunction3(vf3;vf3; ( temp 3-component vector of float) 86 0:14 Function Definition: VertexShaderFunction3(vf3;vf3; ( temp 3-component vector of float) 131 Name 25 "VertexShaderFunction3(vf3;vf3;" 199 25(VertexShaderFunction3(vf3;vf3;): 20(fvec3) Function None 22
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D | hlsl.intrinsics.negative.comp.out | 23 0:107 Function Definition: ComputeShaderFunction3(vf3;vf3;vf3;vi3; ( temp void) 86 0:107 Function Definition: ComputeShaderFunction3(vf3;vf3;vf3;vi3; ( temp void) 150 Name 43 "ComputeShaderFunction3(vf3;vf3;vf3;vi3;" 257 43(ComputeShaderFunction3(vf3;vf3;vf3;vi3;): 2 Function None 38
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D | rayQuery-initialize.rgen.out | 23 Name 19 "doInitialize(rq1;struct-Ray-vf3-f1-vf3-f11;" 117 …92: 2 FunctionCall 19(doInitialize(rq1;struct-Ray-vf3-f1-vf3-f11;) 89(rayQuery) 90(param) 151 19(doInitialize(rq1;struct-Ray-vf3-f1-vf3-f11;): 2 Function None 16
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/external/XNNPACK/src/f16-vsigmoid/gen/ |
D | vsigmoid-avx2-rr1-p2-div-x32.c | 93 __m256 vf3 = _mm256_div_ps(ve3, vd3); in xnn_f16_vsigmoid_ukernel__avx2_rr1_p2_div_x32() local 98 vf3 = _mm256_andnot_ps(_mm256_cmp_ps(vz3, vdenorm_cutoff, _CMP_LT_OS), vf3); in xnn_f16_vsigmoid_ukernel__avx2_rr1_p2_div_x32() 103 vf3 = _mm256_blendv_ps(_mm256_sub_ps(vone, vf3), vf3, vx3); in xnn_f16_vsigmoid_ukernel__avx2_rr1_p2_div_x32() 108 _mm_storeu_si128((__m128i*) (o + 24), _mm256_cvtps_ph(vf3, _MM_FROUND_NO_EXC)); in xnn_f16_vsigmoid_ukernel__avx2_rr1_p2_div_x32()
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D | vsigmoid-neonfp16arith-rr2-p2-div-x32.c | 96 float16x8_t vf3 = vdivq_f16(ve3, vd3); in xnn_f16_vsigmoid_ukernel__neonfp16arith_rr2_p2_div_x32() local 101 …vf3 = vreinterpretq_f16_u16(vbicq_u16(vreinterpretq_u16_f16(vf3), vcagtq_f16(vx3, vdenorm_cutoff))… in xnn_f16_vsigmoid_ukernel__neonfp16arith_rr2_p2_div_x32() 111 vf3 = vbslq_f16(vm3, vf3, vsubq_f16(vone, vf3)); in xnn_f16_vsigmoid_ukernel__neonfp16arith_rr2_p2_div_x32() 116 vst1q_f16(o, vf3); o += 8; in xnn_f16_vsigmoid_ukernel__neonfp16arith_rr2_p2_div_x32()
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/external/XNNPACK/src/f32-f16-vcvt/gen/ |
D | vcvt-neon-x16.c | 59 float32x4_t vf3 = vmulq_f32(vabsx3, vscale_to_inf); in xnn_f32_f16_vcvt_ukernel__neon_x16() local 72 vf3 = vmulq_f32(vf3, vscale_to_zero); in xnn_f32_f16_vcvt_ukernel__neon_x16() 84 vf3 = vaddq_f32(vf3, vreinterpretq_f32_u32(vbias3)); in xnn_f32_f16_vcvt_ukernel__neon_x16() 87 …bine_u16(vshrn_n_u32(vreinterpretq_u32_f32(vf2), 13), vshrn_n_u32(vreinterpretq_u32_f32(vf3), 13)); in xnn_f32_f16_vcvt_ukernel__neon_x16() 89 …anth1 = vcombine_u16(vmovn_u32(vreinterpretq_u32_f32(vf2)), vmovn_u32(vreinterpretq_u32_f32(vf3))); in xnn_f32_f16_vcvt_ukernel__neon_x16()
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/external/XNNPACK/src/f32-vsigmoid/gen/ |
D | vsigmoid-scalar-rr2-lut2048-p1-div-x4.c | 102 float vf3 = vy3 / vd3; in xnn_f32_vsigmoid_ukernel__scalar_rr2_lut2048_p1_div_x4() local 114 vf3 = 0.0f; in xnn_f32_vsigmoid_ukernel__scalar_rr2_lut2048_p1_div_x4() 127 vf3 = vone - vf3; in xnn_f32_vsigmoid_ukernel__scalar_rr2_lut2048_p1_div_x4() 133 y[3] = vf3; in xnn_f32_vsigmoid_ukernel__scalar_rr2_lut2048_p1_div_x4()
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D | vsigmoid-scalar-rr2-p5-div-x4.c | 113 float vf3 = ve3 / vd3; in xnn_f32_vsigmoid_ukernel__scalar_rr2_p5_div_x4() local 125 vf3 = 0.0f; in xnn_f32_vsigmoid_ukernel__scalar_rr2_p5_div_x4() 138 vf3 = vone - vf3; in xnn_f32_vsigmoid_ukernel__scalar_rr2_p5_div_x4() 144 y[3] = vf3; in xnn_f32_vsigmoid_ukernel__scalar_rr2_p5_div_x4()
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D | vsigmoid-scalar-rr2-lut64-p2-div-x4.c | 107 float vf3 = vy3 / vd3; in xnn_f32_vsigmoid_ukernel__scalar_rr2_lut64_p2_div_x4() local 119 vf3 = 0.0f; in xnn_f32_vsigmoid_ukernel__scalar_rr2_lut64_p2_div_x4() 132 vf3 = vone - vf3; in xnn_f32_vsigmoid_ukernel__scalar_rr2_lut64_p2_div_x4() 138 y[3] = vf3; in xnn_f32_vsigmoid_ukernel__scalar_rr2_lut64_p2_div_x4()
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D | vsigmoid-avx2-rr1-p5-div-x32.c | 108 __m256 vf3 = _mm256_div_ps(ve3, vd3); in xnn_f32_vsigmoid_ukernel__avx2_rr1_p5_div_x32() local 113 vf3 = _mm256_andnot_ps(_mm256_cmp_ps(vz3, vdenorm_cutoff, _CMP_LT_OS), vf3); in xnn_f32_vsigmoid_ukernel__avx2_rr1_p5_div_x32() 118 vf3 = _mm256_blendv_ps(_mm256_sub_ps(vone, vf3), vf3, vx3); in xnn_f32_vsigmoid_ukernel__avx2_rr1_p5_div_x32() 123 _mm256_storeu_ps(y + 24, vf3); in xnn_f32_vsigmoid_ukernel__avx2_rr1_p5_div_x32()
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