Searched refs:viewCoords (Results 1 – 4 of 4) sorted by relevance
25 float viewCoords[4]; member31 float viewCoords[4]; member
481 pc.viewCoords[0] = actualViewport.width * 0.5f; in setViewportState()482 pc.viewCoords[1] = actualViewport.height * 0.5f; in setViewportState()483 pc.viewCoords[2] = actualViewport.x + (actualViewport.width * 0.5f); in setViewportState()484 pc.viewCoords[3] = actualViewport.y + (actualViewport.height * 0.5f); in setViewportState()
72 viewCoords{.0f},83 float viewCoords[4]; member106 viewCoords{.0f},114 float viewCoords[4]; member
460 mPixel.viewCoords[0] = glViewport.width * 0.5f; in onViewportChange()461 mPixel.viewCoords[1] = glViewport.height * 0.5f; in onViewportChange()462 mPixel.viewCoords[2] = glViewport.x + (glViewport.width * 0.5f); in onViewportChange()463 mPixel.viewCoords[3] = glViewport.y + (glViewport.height * 0.5f); in onViewportChange()467 mVertex.viewCoords[0] = mPixel.viewCoords[0]; in onViewportChange()468 mVertex.viewCoords[1] = mPixel.viewCoords[1]; in onViewportChange()469 mVertex.viewCoords[2] = mPixel.viewCoords[2]; in onViewportChange()470 mVertex.viewCoords[3] = mPixel.viewCoords[3]; in onViewportChange()