Searched refs:viewSize (Results 1 – 3 of 3) sorted by relevance
1280 std::vector<uint32_t> viewSize; in SerializeSplitterLayer() local1281 viewSize.reserve(viewsDescriptor.GetNumDimensions()); in SerializeSplitterLayer()1286 viewSize.push_back(viewsDescriptor.GetViewSizes(vIdx)[dIdx]); in SerializeSplitterLayer()1290 m_flatBufferBuilder.CreateVector(viewSize))); in SerializeSplitterLayer()
3807 GLsizeiptr viewSize = 0; in getUAVsForShaderStorageBuffers() local3811 viewSize = shaderStorageBuffer.getSize(); in getUAVsForShaderStorageBuffers()3816 viewSize = bufferStorage->getSize(); in getUAVsForShaderStorageBuffers()3818 ANGLE_TRY(bufferStorage->getRawUAVRange(context, shaderStorageBuffer.getOffset(), viewSize, in getUAVsForShaderStorageBuffers()3879 GLsizeiptr viewSize = (buffer.getSize() > 0) ? buffer.getSize() : bufferStorage->getSize(); in getUAVsForAtomicCounterBuffers() local3881 ANGLE_TRY(bufferStorage->getRawUAVRange(context, buffer.getOffset(), viewSize, &uavPtr)); in getUAVsForAtomicCounterBuffers()
5069 SInt32 viewSize; in Ctl_CreateScrollBarControl() local5083 &viewSize, in Ctl_CreateScrollBarControl()5092 viewSize, in Ctl_CreateScrollBarControl()