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/external/mesa3d/src/gallium/frontends/hgl/
Dhgl.c117 format = buffer->visual->color_format; in hgl_st_framebuffer_validate_textures()
121 format = buffer->visual->depth_stencil_format; in hgl_st_framebuffer_validate_textures()
242 buffer->visual = context->stVisual; in hgl_create_st_framebuffer()
253 buffer->stfbi->visual = context->stVisual; in hgl_create_st_framebuffer()
305 struct st_visual* visual; in hgl_create_st_visual() local
309 visual = CALLOC_STRUCT(st_visual); in hgl_create_st_visual()
310 assert(visual); in hgl_create_st_visual()
315 visual->color_format = PIPE_FORMAT_B5G6R5_UNORM; in hgl_create_st_visual()
317 visual->depth_stencil_format = PIPE_FORMAT_NONE; in hgl_create_st_visual()
320 visual->color_format = (options & BGL_ALPHA) in hgl_create_st_visual()
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Dhgl_context.h37 struct st_visual* visual; member
102 void hgl_destroy_st_visual(struct st_visual* visual);
/external/deqp/framework/platform/lnx/X11/
DtcuLnxX11GlxPlatform.cpp162 GlxWindow (GlxVisual& visual, const RenderConfig& cfg);
312 m_visual = visualInfo->visual; in GlxVisual()
446 GlxWindow::GlxWindow (GlxVisual& visual, const RenderConfig& cfg) in GlxWindow() argument
447 : m_x11Display (visual.getGlxDisplay()) in GlxWindow()
449 visual.getXVisual()) in GlxWindow()
450 , m_GLXDrawable (visual.createWindow(m_x11Window.getXID())) in GlxWindow()
506 static bool configMatches (GlxVisual& visual, const RenderConfig& renderCfg) in configMatches() argument
509 return visual.getAttrib(GLX_FBCONFIG_ID) == renderCfg.id; in configMatches()
515 requested != visual.getAttrib(it->glxAttribute)) in configMatches()
522 if ((visual.getAttrib(GLX_DRAWABLE_TYPE) & bits) == 0) in configMatches()
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DtcuLnxX11.cpp146 return info.visual; in getVisual()
151 XlibWindow::XlibWindow (XlibDisplay& display, int width, int height, ::Visual* visual) in XlibWindow() argument
176 if (visual == DE_NULL) in XlibWindow()
177 visual = CopyFromParent; in XlibWindow()
181 bool succ = display.getVisualInfo(XVisualIDFromVisual(visual), info); in XlibWindow()
186 m_colormap = XCreateColormap(dpy, root, visual, AllocNone); in XlibWindow()
202 depth, InputOutput, visual, mask, &swa); in XlibWindow()
DtcuLnxX11Xcb.cpp78 XcbWindow::XcbWindow (XcbDisplay& display, int width, int height, xcb_visualid_t* visual) in XcbWindow() argument
87 if (visual == DE_NULL) in XcbWindow()
88 visual = &m_display.getScreen()->root_visual; in XcbWindow()
103 *visual, // visual in XcbWindow()
113 *visual in XcbWindow()
DtcuLnxX11EglDisplayFactory.cpp140 Visual* visual);
154 Window::Window (Display& display, const WindowParams& params, Visual* visual) in Window() argument
156 , m_window (display.getX11Display(), params.width, params.height, visual) in Window()
211 ::Visual* visual = DE_NULL; in createWindow()
215 visual = display.getX11Display().getVisual(visualID); in createWindow()
217 return new Window(display, params, visual); in createWindow()
/external/angle/extensions/
DEGL_ANGLE_x11_visual.txt51 This extension allows passing the X11 visual ID used by the native
53 EGLSurfaces to be created from native types with this visual ID,
78 "If an X11 visual was specified at display creation time using
80 native_window's visual, an EGL_BAD_MATCH error is generated and
85 To request a display created with a X11 visual ID, the value of
86 EGL_ANGLE_X11_VISUAL_ID should be set to a valid X11 visual ID. If
90 visual ID passed isn't a valid visual ID, eglGetPlatformDisplay will
96 only accept native types with the hint's visual ID?
98 RESOLVED: Yes, generate an error when the visual of the native
/external/mesa3d/src/mesa/drivers/dri/nouveau/
Dnouveau_screen.c240 const struct gl_config *visual, in nouveau_create_buffer() argument
250 if (visual->redBits == 5) in nouveau_create_buffer()
252 else if (visual->alphaBits == 0) in nouveau_create_buffer()
257 fb = nouveau_framebuffer_dri_new(visual); in nouveau_create_buffer()
266 if (visual->doubleBufferMode) { in nouveau_create_buffer()
272 if (visual->depthBits == 24 && visual->stencilBits == 8) { in nouveau_create_buffer()
277 } else if (visual->depthBits == 24) { in nouveau_create_buffer()
281 } else if (visual->depthBits == 16) { in nouveau_create_buffer()
288 visual->accumRedBits > 0, in nouveau_create_buffer()
/external/mesa3d/src/mesa/state_tracker/
Dst_manager.c296 st_visual_have_buffers(stfb->iface->visual, 1 << statt)) in st_framebuffer_update_attachments()
323 format = stfb->iface->visual->depth_stencil_format; in st_framebuffer_add_renderbuffer()
327 format = stfb->iface->visual->accum_format; in st_framebuffer_add_renderbuffer()
331 format = stfb->iface->visual->color_format; in st_framebuffer_add_renderbuffer()
341 rb = st_new_renderbuffer_fb(format, stfb->iface->visual->samples, sw); in st_framebuffer_add_renderbuffer()
371 st_visual_to_context_mode(const struct st_visual *visual, in st_visual_to_context_mode() argument
376 if (st_visual_have_buffers(visual, ST_ATTACHMENT_BACK_LEFT_MASK)) in st_visual_to_context_mode()
379 if (st_visual_have_buffers(visual, in st_visual_to_context_mode()
383 if (visual->color_format != PIPE_FORMAT_NONE) { in st_visual_to_context_mode()
385 util_format_get_component_bits(visual->color_format, in st_visual_to_context_mode()
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/external/libpng/contrib/gregbook/
Drpng-x.c145 static Visual *visual; variable
474 visual = visual_info.visual; in rpng_x_create_window()
495 visual = visual_list[0].visual; in rpng_x_create_window()
506 visual = visual_info.visual; in rpng_x_create_window()
510 RMask = visual->red_mask; in rpng_x_create_window()
511 GMask = visual->green_mask; in rpng_x_create_window()
512 BMask = visual->blue_mask; in rpng_x_create_window()
516 colormap = XCreateColormap(display, root, visual, AllocNone); in rpng_x_create_window()
559 depth, InputOutput, visual, attrmask, &attr); in rpng_x_create_window()
667 ximage = XCreateImage(display, visual, depth, ZPixmap, 0, in rpng_x_create_window()
/external/mesa3d/src/egl/drivers/dri2/
Dplatform_drm.c99 const struct gbm_dri_visual *visual = NULL; in dri2_drm_config_is_compatible() local
115 visual = &dri2_dpy->gbm_dri->visual_table[i]; in dri2_drm_config_is_compatible()
116 if (visual->gbm_format == surface->format) in dri2_drm_config_is_compatible()
123 if (shifts[0] != visual->rgba_shifts.red || in dri2_drm_config_is_compatible()
124 shifts[1] != visual->rgba_shifts.green || in dri2_drm_config_is_compatible()
125 shifts[2] != visual->rgba_shifts.blue || in dri2_drm_config_is_compatible()
126 (shifts[3] > -1 && visual->rgba_shifts.alpha > -1 && in dri2_drm_config_is_compatible()
127 shifts[3] != visual->rgba_shifts.alpha) || in dri2_drm_config_is_compatible()
128 sizes[0] != visual->rgba_sizes.red || in dri2_drm_config_is_compatible()
129 sizes[1] != visual->rgba_sizes.green || in dri2_drm_config_is_compatible()
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/external/mesa3d/docs/
Dxlibdriver.rst21 Mesa supports RGB(A) rendering into almost any X visual type and depth.
23 The glXChooseVisual function tries to choose the best X visual for the
25 force Mesa to use any X visual you want (any supported by your X server
27 environment variables. When an RGB visual is requested, glXChooseVisual
29 will try to use the specified visual. Similarly, when a color index
30 visual is requested, glXChooseVisual will look for the MESA_CI_VISUAL
33 The format of accepted values is: ``visual-class depth``
76 Specifically, if the visual and depth of the window matches that of the
158 GLXPixmap glXCreateGLXPixmapMESA( Display *dpy, XVisualInfo *visual,
162 Since Mesa supports RGB rendering into any X visual, not just True-
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/external/mesa3d/src/gallium/frontends/osmesa/
Dosmesa.c85 struct st_visual visual; member
358 bpp = util_format_get_blocksize(osbuffer->visual.color_format); in osmesa_st_framebuffer_flush_front()
423 format = osbuffer->visual.color_format; in osmesa_st_framebuffer_validate()
427 format = osbuffer->visual.depth_stencil_format; in osmesa_st_framebuffer_validate()
431 format = osbuffer->visual.accum_format; in osmesa_st_framebuffer_validate()
479 osbuffer->stfb->visual = &osbuffer->visual; in osmesa_create_buffer()
481 osmesa_init_st_visual(&osbuffer->visual, color_format, in osmesa_create_buffer()
506 if (b->visual.color_format == color_format && in osmesa_find_buffer()
507 b->visual.depth_stencil_format == ds_format && in osmesa_find_buffer()
508 b->visual.accum_format == accum_format && in osmesa_find_buffer()
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/external/mesa3d/docs/_extra/specs/
DMESA_pixmap_colormap.spec52 GLXPixmap glXCreateGLXPixmapMESA( Display *dpy, XVisualInfo *visual,
64 pixmaps of any visual class, not just TrueColor or DirectColor. In order
69 GLXPixmap glXCreateGLXPixmapMESA( Display *dpy, XVisualInfo *visual,
74 same colormap and visual) with the expected results.
/external/mesa3d/src/gallium/targets/graw-xlib/
Dgraw_xlib.c109 attr.colormap = XCreateColormap( graw.display, root, visinfo->visual, AllocNone); in graw_create_window_and_screen()
116 visinfo->visual, mask, &attr ); in graw_create_window_and_screen()
142 xlib_handle->visual = visinfo->visual; in graw_create_window_and_screen()
/external/angle/src/libANGLE/renderer/gl/glx/
DWindowSurfaceGLX.cpp75 unsigned long visualId = windowAttributes.visual->visualid; in initialize()
96 Visual *visual = visualInfo->visual; in initialize() local
113 colormap = XCreateColormap(mDisplay, mParent, visual, AllocNone); in initialize()
125 visualInfo->depth, InputOutput, visual, attributeMask, &attributes); in initialize()
/external/mesa3d/src/mesa/drivers/dri/swrast/
Dswrast.c408 swrast_new_renderbuffer(const struct gl_config *visual, __DRIdrawable *dPriv, in swrast_new_renderbuffer() argument
424 pixel_format = choose_pixel_format(visual); in swrast_new_renderbuffer()
547 const struct gl_config * visual, GLboolean isPixmap) in dri_create_buffer() argument
572 _mesa_initialize_window_framebuffer(fb, visual); in dri_create_buffer()
575 frontrb = swrast_new_renderbuffer(visual, dPriv, GL_TRUE); in dri_create_buffer()
579 if (visual->doubleBufferMode) { in dri_create_buffer()
580 backrb = swrast_new_renderbuffer(visual, dPriv, GL_FALSE); in dri_create_buffer()
587 visual->depthBits > 0, in dri_create_buffer()
588 visual->stencilBits > 0, in dri_create_buffer()
589 visual->accumRedBits > 0, in dri_create_buffer()
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/external/mesa3d/src/gallium/include/frontend/
Dapi.h261 struct st_visual visual; member
316 const struct st_visual *visual; member
568 st_visual_have_buffers(const struct st_visual *visual, unsigned mask) in st_visual_have_buffers() argument
570 return ((visual->buffer_mask & mask) == mask); in st_visual_have_buffers()
/external/zstd/build/
DREADME.md28 The Visual Studio solution file `visual\VS2010\zstd.sln` contains many projects that will be compil…
29 `visual\VS2010\bin\$(Platform)_$(Configuration)` directory. For example `zstd` set to `x64` and
30 `Release` will be compiled to `visual\VS2010\bin\x64_Release\zstd.exe`. The solution file contains …
45 `visual\VS2010\bin\$(Platform)_$(Configuration)\libzstd.lib` are required to compile
56 `visual\VS2010\bin\$(Platform)_$(Configuration)\libzstd.dll`.
/external/igt-gpu-tools/overlay/x11/
Dx11-overlay.c154 unsigned long visual = 0; in x11_overlay_create() local
161 visual = info[i].formats[j].visual_id; in x11_overlay_create()
166 if (visual == 0) in x11_overlay_create()
319 unsigned long visual = 0; in x11_overlay_stop() local
326 visual = info[i].formats[j].visual_id; in x11_overlay_stop()
331 if (visual == 0) in x11_overlay_stop()
/external/crosvm/gpu_display/src/
Dgpu_display_x.rs229 visual: *mut xlib::Visual, field
306 self.visual, in lazily_allocate_buffer()
418 visual: *mut xlib::Visual, field
459 visual: null_mut(), in open_display()
483 let visual = (*visual_info).visual; in open_display() localVariable
489 visual, in open_display()
683 visual: self.visual, in create_surface()
/external/autotest/client/cros/enterprise/
Dpolicy_group.py54 def get_policy_as_dict(self, visual=False): argument
56 self._update_policy_dict(visual)
59 def set_extension_policy(self, policies, visual=False): argument
79 if visual:
/external/mesa3d/src/mesa/main/
Dframebuffer.c89 _mesa_create_framebuffer(const struct gl_config *visual) in _mesa_create_framebuffer() argument
92 assert(visual); in _mesa_create_framebuffer()
94 _mesa_initialize_window_framebuffer(fb, visual); in _mesa_create_framebuffer()
128 const struct gl_config *visual) in _mesa_initialize_window_framebuffer() argument
131 assert(visual); in _mesa_initialize_window_framebuffer()
140 fb->Visual = *visual; in _mesa_initialize_window_framebuffer()
143 if (visual->doubleBufferMode) { in _mesa_initialize_window_framebuffer()
160 fb->_AllColorBuffersFixedPoint = !visual->floatMode; in _mesa_initialize_window_framebuffer()
161 fb->_HasSNormOrFloatColorBuffer = visual->floatMode; in _mesa_initialize_window_framebuffer()
/external/scapy/scapy/layers/
Dinet.py1105 import visual
1107 class IPsphere(visual.sphere):
1109 visual.sphere.__init__(self, **kargs)
1120 …self.label=visual.label(text=txt, pos=self.pos, space=self.radius, xoffset=10, yoffset=20, visible…
1124 visual.scene = visual.display()
1125 visual.scene.exit = True
1126 start = visual.box()
1149 col = visual.color.green
1151 col = visual.color.blue
1153 … s = IPsphere(pos=((l-1)*visual.cos(2*i*visual.pi/l),(l-1)*visual.sin(2*i*visual.pi/l),2*t),
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/external/mesa3d/src/glx/
Dglxglvnddispatchfuncs.h65 const XVisualInfo *visual) in GetDispatchFromVisual() argument
67 return __VND->getDynDispatch(dpy, visual->screen); in GetDispatchFromVisual()

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