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Searched refs:vl_ (Results 1 – 4 of 4) sorted by relevance

/external/vixl/test/aarch64/
Dtest-utils-aarch64.h207 VIXL_ASSERT((dump_.vl_ % lane_size_in_bits) == 0); in GetSVELaneCount()
208 uint64_t count = dump_.vl_ / lane_size_in_bits; in GetSVELaneCount()
329 uint64_t vl_; member
Dtest-utils-aarch64.cc664 const int vl_offset = offsetof(dump_t, vl_); in Dump()
/external/mesa3d/docs/relnotes/
D17.1.2.rst75 - auxiliary/vl: use vl_*_screen_create stubs when building w/o platform
/external/libpng/contrib/tools/
Dpngcp.c314 # define VLNAME(name) vl_ ## name