Searched refs:vs_as_ls (Results 1 – 6 of 6) sorted by relevance
116 unsigned vs_as_ls; member
135 PRINT_UINT_MEMBER(vs_as_ls); in print_shader_info()
2245 if (rctx->vs_shader->current->shader.vs_as_ls) { in evergreen_emit_vs_constant_buffers()2369 if (rctx->vs_shader->current->shader.vs_as_ls) { in evergreen_emit_vs_sampler_views()2484 if (rctx->vs_shader->current->shader.vs_as_ls) { in evergreen_emit_vs_sampler_states()
3469 shader->vs_as_ls = key.vs.as_ls; in r600_shader_from_tgsi()3473 if (shader->vs_as_ls) in r600_shader_from_tgsi()
67 sh->shader.vs_as_ls = true; in VertexShaderFromNir()
62 t = pshader->vs_as_ls ? TARGET_LS : (pshader->vs_as_es ? TARGET_ES : TARGET_VS); in decode()