Searched refs:vs_cache (Results 1 – 2 of 2) sorted by relevance
333 struct hash_table *fs_cache, *vs_cache; member
2592 ht = vc4->vs_cache; in vc4_get_compiled_shader()2908 hash_table_foreach(vc4->vs_cache, entry) { in vc4_shader_state_delete()2909 delete_from_cache_if_matches(vc4->vs_cache, &vc4->prog.vs, in vc4_shader_state_delete()2949 vc4->vs_cache = _mesa_hash_table_create(pctx, vs_cache_hash, in vc4_program_init()2967 hash_table_foreach(vc4->vs_cache, entry) { in vc4_program_fini()2971 _mesa_hash_table_remove(vc4->vs_cache, entry); in vc4_program_fini()