Searched refs:wand_ids (Results 1 – 1 of 1) sorted by relevance
48 *wand_ids = (SplayTreeInfo *) NULL; variable85 if (wand_ids == (SplayTreeInfo *) NULL) in AcquireWandId()86 wand_ids=NewSplayTree((int (*)(const void *,const void *)) NULL, in AcquireWandId()89 (void) AddValueToSplayTree(wand_ids,(const void *) wand_id, in AcquireWandId()121 if (wand_ids != (SplayTreeInfo *) NULL) in DestroyWandIds()122 wand_ids=DestroySplayTree(wand_ids); in DestroyWandIds()153 if (wand_ids != (SplayTreeInfo *) NULL) in RelinquishWandId()154 (void) DeleteNodeFromSplayTree(wand_ids,(const void *) id); in RelinquishWandId()