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Searched refs:webgl (Results 1 – 25 of 30) sorted by relevance

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/external/angle/src/tests/perf_tests/
DTextureUploadPerf.cpp35 webgl = false; in TextureUploadParams()
43 bool webgl; member
58 if (webgl) in story()
184 setWebGLCompatibilityEnabled(GetParam().webgl); in TextureUploadBenchmarkBase()
185 setRobustResourceInit(GetParam().webgl); in TextureUploadBenchmarkBase()
338 params.webgl = webglCompat; in D3D11Params()
346 params.webgl = webglCompat; in MetalParams()
354 params.webgl = webglCompat; in OpenGLOrGLESParams()
362 params.webgl = webglCompat; in VulkanParams()
370 params.webgl = false; in MetalPBOParams()
[all …]
DGenerateMipmapPerf.cpp37 webgl = false; in GenerateMipmapParams()
47 bool webgl; member
61 if (webgl) in story()
124 setWebGLCompatibilityEnabled(GetParam().webgl); in GenerateMipmapBenchmarkBase()
125 setRobustResourceInit(GetParam().webgl); in GenerateMipmapBenchmarkBase()
281 params.webgl = webglCompat; in D3D11Params()
295 params.webgl = webglCompat; in MetalParams()
309 params.webgl = webglCompat; in OpenGLOrGLESParams()
323 params.webgl = webglCompat; in VulkanParams()
DTexturesPerf.cpp82 webgl = false; in TexturesParams()
91 bool webgl; member
108 if (webgl) in story()
138 setWebGLCompatibilityEnabled(GetParam().webgl); in TexturesBenchmark()
139 setRobustResourceInit(GetParam().webgl); in TexturesBenchmark()
338 params.webgl = webglCompat; in D3D11Params()
348 params.webgl = webglCompat; in MetalParams()
358 params.webgl = webglCompat; in OpenGLOrGLESParams()
368 params.webgl = webglCompat; in VulkanParams()
/external/skia/experimental/wasm-hello-world/
DBUILD.bazel24 name = "hello_world.webgl",
48 cc_target = ":hello_world.webgl",
/external/skia/tools/gpu/gl/interface/
Dtemplates.go173 #include <webgl/webgl1.h>
174 #include <webgl/webgl1_ext.h>
175 #include <webgl/webgl2.h>
176 #include <webgl/webgl2_ext.h>
Dgen_interface.go108 webgl := fillAssembleTemplate(ASSEMBLE_INTERFACE_WEBGL, features, webglRequirements)
109 writeToFile(*outDir, WEBGL_FILE_NAME, webgl)
Dinterface.json5484 "WebGL": null, // explicitly removed https://www.khronos.org/registry/webgl/specs/2.0/#5.14
495 "WebGL": null, // explicitly removed https://www.khronos.org/registry/webgl/specs/2.0/#5.14
/external/mesa3d/docs/relnotes/
D8.0.2.rst47 [PNV] webgl conformance case max texture fails
51 [PNV] webgl conformance case NPOT case fails with TEXTURE_MIN_FILTER
D10.4.1.rst36 Inverted bumpmap in webgl applications
D10.3.6.rst38 Inverted bumpmap in webgl applications
D7.11.rst339 [Pineview webgl] many webgl conformance cases crash the browser
D10.5.0.rst63 Inverted bumpmap in webgl applications
D7.9.1.rst88 i915 shader compiler fails to flatten if in Aquarium webgl demo.
/external/skia/src/gpu/ganesh/gl/
DBUILD.bazel74 "//bazel/common_config_settings:cpu_wasm": ["//src/gpu/ganesh/gl/webgl:srcs"],
/external/skia/modules/canvaskit/
DBUILD.bazel111 "modules/canvaskit/webgl.js",
213 "webgl.js",
DBUILD.gn207 rebase_path("webgl.js"),
/external/skia/site/docs/dev/design/
Dtext_shaper.md6 … outside of DOM Text nodes, and outside of any particular rendering model (e.g. canvas2d or webgl).
15 or webgl, or in some other fashion, but still want access to the powerful international text shaping
Duni_characterize.md98 Similar to the contrast between canvas2d and webgl, this proposal seeks to provide very efficient,
/external/skia/gn/
Dskia.gni108 skia_gl_standard = "webgl"
/external/angle/
DREADME.md97 * Read about WebGL on the [Khronos WebGL Wiki](http://khronos.org/webgl/wiki/Main_Page).
/external/angle/doc/
DOrientation.md128 - [The WebGL Specs](https://www.khronos.org/registry/webgl/specs/latest/)
DContributingCode.md93 [WebGL-CTS]: https://www.khronos.org/registry/webgl/sdk/tests/webgl-conformance-tests.html
/external/cronet/testing/libfuzzer/fuzzers/
DBUILD.gn379 dict = "dicts/webgl-glsl.dict"
/external/skia/modules/canvaskit/tests/
Dcore_test.js1970 if (!CanvasKit.webgl) {
1987 if (!CanvasKit.webgl) {
2006 if (!CanvasKit.webgl) {
/external/oboe/samples/RhythmGame/third_party/glm/gtc/
Dnoise.inl4 // Based on the work of Stefan Gustavson and Ashima Arts on "webgl-noise":
5 // https://github.com/ashima/webgl-noise

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