Searched refs:wholeBufferCopy (Results 1 – 1 of 1) sorted by relevance
3893 bool wholeBufferCopy = !scissorNeeded && !colorMaskingNeeded && readRect.x == 0 && in blitRenderbufferRect() local3916 !colorMaskingNeeded && (!(depthBlit || stencilBlit) || wholeBufferCopy)) in blitRenderbufferRect()3958 D3D11_BOX *pSrcBox = wholeBufferCopy && readLayer == 0 ? nullptr : &readBox; in blitRenderbufferRect()