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Searched refs:wholeBufferCopy (Results 1 – 1 of 1) sorted by relevance

/external/angle/src/libANGLE/renderer/d3d/d3d11/
DRenderer11.cpp3893 bool wholeBufferCopy = !scissorNeeded && !colorMaskingNeeded && readRect.x == 0 && in blitRenderbufferRect() local
3916 !colorMaskingNeeded && (!(depthBlit || stencilBlit) || wholeBufferCopy)) in blitRenderbufferRect()
3958 D3D11_BOX *pSrcBox = wholeBufferCopy && readLayer == 0 ? nullptr : &readBox; in blitRenderbufferRect()