/external/ComputeLibrary/src/gpu/cl/kernels/ |
D | ClReshapeKernel.cpp | 119 Window window_collapsed = window.collapse_if_possible(ICLKernel::window(), Window::DimZ); in run_op() local 120 Window slice = window_collapsed.first_slice_window_3D(); in run_op() 127 add_3D_tensor_argument(idx, src, window_collapsed); in run_op() 128 add_3D_tensor_argument(idx, dst, window_collapsed); in run_op()
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D | ClSoftmaxKernel.cpp | 238 Window window_collapsed = window.collapse_if_possible(IClKernel::window(), Window::DimZ); in run_op() local 245 window_collapsed.set(Window::DimX, Window::Dimension(0, _grid_size, 1)); in run_op() 249 Window slice = window_collapsed.first_slice_window_3D(); in run_op() 260 while(window_collapsed.slide_window_slice_3D(slice)); in run_op() 330 Window window_collapsed = window.collapse_if_possible(ICLKernel::window(), Window::DimZ); in run_op() local 331 Window slice = window_collapsed.first_slice_window_3D(); in run_op() 345 while(window_collapsed.slide_window_slice_3D(slice)); in run_op()
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D | ClQuantizeKernel.cpp | 166 Window window_collapsed = window.collapse_if_possible(ICLKernel::window(), 3); in run_op() local 167 Window slice = window_collapsed.first_slice_window_3D(); in run_op() 176 while(window_collapsed.slide_window_slice_3D(slice)); in run_op()
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D | ClPool2dKernel.cpp | 310 Window window_collapsed = window.collapse_if_possible(ICLKernel::window(), Window::DimZ); in run_op() local 316 Window slice = window_collapsed.first_slice_window_3D(); in run_op() 329 while(window_collapsed.slide_window_slice_3D(slice)); in run_op() 336 Window slice = window_collapsed.first_slice_window_4D(); in run_op() 337 Window in_slice = window_collapsed.first_slice_window_4D(); in run_op()
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D | ClWinogradInputTransformKernel.cpp | 239 Window window_collapsed = window.collapse_if_possible(IClKernel::window(), Window::DimZ); in run_op() local 243 Window slice = window_collapsed.first_slice_window_3D(); in run_op() 258 Window slice = window_collapsed.first_slice_window_3D(); in run_op() 277 while(window_collapsed.slide_window_slice_3D(slice)); in run_op()
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D | ClIm2ColKernel.cpp | 374 Window window_collapsed = window.collapse_if_possible(ICLKernel::window(), Window::DimZ); in run_op() local 375 window_collapsed.set_dimension_step(Window::DimZ, 1); in run_op() 384 const Window first_slice_3d = window_collapsed.first_slice_window_3D(); in run_op() 433 …while(window_collapsed.slide_window_slice_3D(slice) && window_output.slide_window_slice_2D(slice_o… in run_op()
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D | ClPool3dKernel.cpp | 245 Window window_collapsed = window.collapse_if_possible(ICLKernel::window(), Window::DimZ); in run_op() local 252 enqueue(queue, *this, window_collapsed, lws_hint()); in run_op()
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D | ClWinogradOutputTransformKernel.cpp | 274 Window window_collapsed = window.collapse_if_possible(IClKernel::window(), Window::DimZ); in run_op() local 277 Window slice = window_collapsed.first_slice_window_4D(); in run_op()
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/external/ComputeLibrary/src/core/CL/kernels/ |
D | CLGatherKernel.cpp | 126 Window window_collapsed = window.collapse_if_possible(ICLKernel::window(), Window::DimZ); in run() local 128 add_4D_tensor_argument(idx, _input, window_collapsed); in run() 129 add_1D_tensor_argument(idx, _indices, window_collapsed); in run() 130 add_4D_tensor_argument(idx, _output, window_collapsed); in run() 131 enqueue(queue, *this, window_collapsed, lws_hint()); in run()
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D | CLStridedSliceKernel.cpp | 175 Window window_collapsed = window.collapse_if_possible(ICLKernel::window(), Window::DimZ); in run_op() local 176 Window slice = window_collapsed.first_slice_window_4D(); in run_op() 185 while(window_collapsed.slide_window_slice_4D(slice)); in run_op()
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D | CLNormalizationLayerKernel.cpp | 243 …Window window_collapsed = window.collapse_if_possible(ICLKernel::window(), collapsed_dimensi… in run() local 244 Window slice = window_collapsed.first_slice_window_3D(); in run() 253 while(window_collapsed.slide_window_slice_3D(slice)); in run()
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D | CLDepthwiseConvolutionLayerNativeKernel.cpp | 364 Window window_collapsed = window.collapse(ICLKernel::window(), Window::DimZ); in run() local 366 Window slice = window_collapsed.first_slice_window_4D(); in run()
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