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Searched refs:writeBit (Results 1 – 1 of 1) sorted by relevance

/external/angle/src/libANGLE/renderer/d3d/d3d11/
DBuffer11.cpp73 bool writeBit = ((access & GL_MAP_WRITE_BIT) != 0); in GetD3DMapTypeFromBits() local
75 ASSERT(readBit || writeBit); in GetD3DMapTypeFromBits()
80 if (readBit && !writeBit) in GetD3DMapTypeFromBits()
84 else if (writeBit && !readBit) in GetD3DMapTypeFromBits()
91 else if (writeBit && readBit) in GetD3DMapTypeFromBits()