Searched refs:writeBit (Results 1 – 1 of 1) sorted by relevance
73 bool writeBit = ((access & GL_MAP_WRITE_BIT) != 0); in GetD3DMapTypeFromBits() local75 ASSERT(readBit || writeBit); in GetD3DMapTypeFromBits()80 if (readBit && !writeBit) in GetD3DMapTypeFromBits()84 else if (writeBit && !readBit) in GetD3DMapTypeFromBits()91 else if (writeBit && readBit) in GetD3DMapTypeFromBits()