Searched refs:xEntrySpace (Results 1 – 2 of 2) sorted by relevance
256 float xEntrySpace = Utils.convertDpToPixel(mLegend.getXEntrySpace());389 … posX += direction == Legend.LegendDirection.RIGHT_TO_LEFT ? -xEntrySpace : xEntrySpace;
657 float xEntrySpace = Utils.convertDpToPixel(mXEntrySpace); in calculateDimensions() local777 float requiredSpacing = currentLineWidth == 0.f ? 0.f : xEntrySpace; in calculateDimensions()