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Searched refs:x_end_norm (Results 1 – 2 of 2) sorted by relevance

/external/mesa3d/src/imgui/
Dimgui_draw.cpp2995 …st* draw_list, const ImRect& rect, ImU32 col, float x_start_norm, float x_end_norm, float rounding) in RenderRectFilledRangeH() argument
2997 if (x_end_norm == x_start_norm) in RenderRectFilledRangeH()
2999 if (x_start_norm > x_end_norm) in RenderRectFilledRangeH()
3000 ImSwap(x_start_norm, x_end_norm); in RenderRectFilledRangeH()
3003 ImVec2 p1 = ImVec2(ImLerp(rect.Min.x, rect.Max.x, x_end_norm), rect.Max.y); in RenderRectFilledRangeH()
Dimgui_internal.h1458 …t* draw_list, const ImRect& rect, ImU32 col, float x_start_norm, float x_end_norm, float rounding);