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/external/mesa3d/src/intel/blorp/
Dblorp_blit.c306 nir_ssa_def *y_W = nir_imm_int(b, 0); in blorp_nir_retile_y_to_w() local
307 y_W = nir_mask_shift_or(b, y_W, y_Y, 0xfffffffe, 1); in blorp_nir_retile_y_to_w()
308 y_W = nir_mask_shift_or(b, y_W, x_Y, 0x8, -2); in blorp_nir_retile_y_to_w()
309 y_W = nir_mask_shift_or(b, y_W, x_Y, 0x2, -1); in blorp_nir_retile_y_to_w()
311 return nir_vec2(b, x_W, y_W); in blorp_nir_retile_y_to_w()
328 nir_ssa_def *y_W = nir_channel(b, pos, 1); in blorp_nir_retile_w_to_y() local
338 x_Y = nir_mask_shift_or(b, x_Y, y_W, 0x2, 2); in blorp_nir_retile_w_to_y()
339 x_Y = nir_mask_shift_or(b, x_Y, y_W, 0x1, 1); in blorp_nir_retile_w_to_y()
343 y_Y = nir_mask_shift_or(b, y_Y, y_W, 0xfffffffc, -1); in blorp_nir_retile_w_to_y()