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Searched refs:zBits (Results 1 – 4 of 4) sorted by relevance

/external/mesa3d/src/mesa/swrast/
Ds_depth.c295 GLuint zBits = _mesa_get_format_bits(rb->Format, GL_DEPTH_BITS); in _swrast_depth_test_span() local
326 if (zBits == 24) { in _swrast_depth_test_span()
335 else if (zBits == 16) { in _swrast_depth_test_span()
343 assert(zBits == 32); in _swrast_depth_test_span()
362 if (zBits == 24) { in _swrast_depth_test_span()
368 else if (zBits == 16) { in _swrast_depth_test_span()
/external/mesa3d/src/gallium/frontends/glx/xlib/
Dglx_api.c293 int zBits; in default_depth_bits() local
296 zBits = atoi(zEnv); in default_depth_bits()
298 zBits = 24; in default_depth_bits()
299 return zBits; in default_depth_bits()
333 GLint zBits = default_depth_bits(); in create_glx_visual() local
346 zBits, in create_glx_visual()
/external/mesa3d/src/mesa/drivers/x11/
Dfakeglx.c341 int zBits; in default_depth_bits() local
344 zBits = atoi(zEnv); in default_depth_bits()
346 zBits = DEFAULT_SOFTWARE_DEPTH_BITS; in default_depth_bits()
347 return zBits; in default_depth_bits()
382 GLint zBits = default_depth_bits(); in create_glx_visual() local
399 zBits, in create_glx_visual()
/external/mesa3d/src/amd/addrlib/src/gfx10/
Dgfx10addrlib.cpp3623 UINT_32 zBits = z; in ComputeOffsetFromSwizzlePattern() local
3629 v ^= zBits & 1; in ComputeOffsetFromSwizzlePattern()
3632 zBits >>= 1; in ComputeOffsetFromSwizzlePattern()