Searched refs:zero_area (Results 1 – 4 of 4) sorted by relevance
47 zero_area(false) {} in CFX_FillRenderOptions()56 text_mode == other.text_mode && zero_area == other.zero_area;88 bool zero_area : 1; member
372 bool zero_area = left.m_Point == right.m_Point && in CheckPalindromicPath() local375 if (!zero_area) in CheckPalindromicPath()867 path_options.zero_area = true; in DrawZeroAreaPath()
1180 if (fill_options.zero_area) { in DrawPath()
598 float width = fill_options.zero_area in PaintStroke()