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Searched refs:DAMPING_RATIO (Results 1 – 1 of 1) sorted by relevance

/frameworks/base/core/java/android/widget/
DEdgeEffect.java130 private static final double DAMPING_RATIO = 0.98; field in EdgeEffect
775 final double mDampedFreq = NATURAL_FREQUENCY * Math.sqrt(1 - DAMPING_RATIO * DAMPING_RATIO); in updateSpring()
779 double sinCoeff = (1 / mDampedFreq) * (DAMPING_RATIO * NATURAL_FREQUENCY in updateSpring()
781 double distance = Math.pow(Math.E, -DAMPING_RATIO * NATURAL_FREQUENCY * deltaT) in updateSpring()
784 double velocity = distance * (-NATURAL_FREQUENCY) * DAMPING_RATIO in updateSpring()
785 + Math.pow(Math.E, -DAMPING_RATIO * NATURAL_FREQUENCY * deltaT) in updateSpring()