Searched refs:PhysicalDisplayMap (Results 1 – 7 of 7) sorted by relevance
/frameworks/native/services/surfaceflinger/Scheduler/include/scheduler/interface/ |
D | ICompositor.h | 32 using FrameTargets = ui::PhysicalDisplayMap<PhysicalDisplayId, const scheduler::FrameTarget*>; 33 using FrameTargeters = ui::PhysicalDisplayMap<PhysicalDisplayId, scheduler::FrameTargeter*>;
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D | CompositeResult.h | 30 using CompositeResultsPerDisplay = ui::PhysicalDisplayMap<PhysicalDisplayId, CompositeResult>;
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/frameworks/native/libs/ui/include/ui/ |
D | DisplayMap.h | 30 using PhysicalDisplayMap = ftl::SmallMap<Key, Value, 3>; variable
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/frameworks/native/services/surfaceflinger/Display/ |
D | PhysicalDisplay.h | 69 using PhysicalDisplays = ui::PhysicalDisplayMap<PhysicalDisplayId, PhysicalDisplay>;
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/frameworks/native/services/surfaceflinger/DisplayHardware/ |
D | AidlComposerHal.h | 276 ui::PhysicalDisplayMap<Display, ComposerClientWriter> mWriters GUARDED_BY(mMutex); 277 ui::PhysicalDisplayMap<Display, ComposerClientReader> mReaders GUARDED_BY(mMutex);
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/frameworks/native/services/surfaceflinger/Scheduler/ |
D | Scheduler.h | 401 using DisplayModeChoiceMap = ui::PhysicalDisplayMap<PhysicalDisplayId, DisplayModeChoice>; 478 ui::PhysicalDisplayMap<PhysicalDisplayId, Display> mDisplays GUARDED_BY(mDisplayLock)
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/frameworks/native/services/surfaceflinger/ |
D | SurfaceFlinger.cpp | 2802 ui::PhysicalDisplayMap<PhysicalDisplayId, std::shared_ptr<FenceTime>> presentFences; in postComposition() 2803 ui::PhysicalDisplayMap<PhysicalDisplayId, const sp<Fence>> gpuCompositionDoneFences; in postComposition()
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