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Searched refs:PhysicalDisplayMap (Results 1 – 7 of 7) sorted by relevance

/frameworks/native/services/surfaceflinger/Scheduler/include/scheduler/interface/
DICompositor.h32 using FrameTargets = ui::PhysicalDisplayMap<PhysicalDisplayId, const scheduler::FrameTarget*>;
33 using FrameTargeters = ui::PhysicalDisplayMap<PhysicalDisplayId, scheduler::FrameTargeter*>;
DCompositeResult.h30 using CompositeResultsPerDisplay = ui::PhysicalDisplayMap<PhysicalDisplayId, CompositeResult>;
/frameworks/native/libs/ui/include/ui/
DDisplayMap.h30 using PhysicalDisplayMap = ftl::SmallMap<Key, Value, 3>; variable
/frameworks/native/services/surfaceflinger/Display/
DPhysicalDisplay.h69 using PhysicalDisplays = ui::PhysicalDisplayMap<PhysicalDisplayId, PhysicalDisplay>;
/frameworks/native/services/surfaceflinger/DisplayHardware/
DAidlComposerHal.h276 ui::PhysicalDisplayMap<Display, ComposerClientWriter> mWriters GUARDED_BY(mMutex);
277 ui::PhysicalDisplayMap<Display, ComposerClientReader> mReaders GUARDED_BY(mMutex);
/frameworks/native/services/surfaceflinger/Scheduler/
DScheduler.h401 using DisplayModeChoiceMap = ui::PhysicalDisplayMap<PhysicalDisplayId, DisplayModeChoice>;
478 ui::PhysicalDisplayMap<PhysicalDisplayId, Display> mDisplays GUARDED_BY(mDisplayLock)
/frameworks/native/services/surfaceflinger/
DSurfaceFlinger.cpp2802 ui::PhysicalDisplayMap<PhysicalDisplayId, std::shared_ptr<FenceTime>> presentFences; in postComposition()
2803 ui::PhysicalDisplayMap<PhysicalDisplayId, const sp<Fence>> gpuCompositionDoneFences; in postComposition()