Searched refs:RenderEngineThreaded (Results 1 – 12 of 12) sorted by relevance
| /frameworks/native/libs/renderengine/threaded/ |
| D | RenderEngineThreaded.cpp | 38 std::unique_ptr<RenderEngineThreaded> RenderEngineThreaded::create(CreateInstanceFactory factory, in create() 40 return std::make_unique<RenderEngineThreaded>(std::move(factory), type); in create() 43 RenderEngineThreaded::RenderEngineThreaded(CreateInstanceFactory factory, RenderEngineType type) in RenderEngineThreaded() function in android::renderengine::threaded::RenderEngineThreaded 48 mThread = std::thread(&RenderEngineThreaded::threadMain, this, factory); in RenderEngineThreaded() 51 RenderEngineThreaded::~RenderEngineThreaded() { in ~RenderEngineThreaded() 60 status_t RenderEngineThreaded::setSchedFifo(bool enabled) { in setSchedFifo() 81 void RenderEngineThreaded::threadMain(CreateInstanceFactory factory) NO_THREAD_SAFETY_ANALYSIS { in threadMain() 129 void RenderEngineThreaded::waitUntilInitialized() const { in waitUntilInitialized() 134 std::future<void> RenderEngineThreaded::primeCache() { in primeCache() 161 void RenderEngineThreaded::dump(std::string& result) { in dump() [all …]
|
| D | RenderEngineThreaded.h | 38 class RenderEngineThreaded : public RenderEngine { 40 static std::unique_ptr<RenderEngineThreaded> create(CreateInstanceFactory factory, 43 RenderEngineThreaded(CreateInstanceFactory factory, RenderEngineType type); 44 ~RenderEngineThreaded() override;
|
| /frameworks/av/media/libstagefright/renderfright/threaded/ |
| D | RenderEngineThreaded.cpp | 36 std::unique_ptr<RenderEngineThreaded> RenderEngineThreaded::create(CreateInstanceFactory factory) { in create() 37 return std::make_unique<RenderEngineThreaded>(std::move(factory)); in create() 40 RenderEngineThreaded::RenderEngineThreaded(CreateInstanceFactory factory) { in RenderEngineThreaded() function in android::renderengine::threaded::RenderEngineThreaded 44 mThread = std::thread(&RenderEngineThreaded::threadMain, this, factory); in RenderEngineThreaded() 47 RenderEngineThreaded::~RenderEngineThreaded() { in ~RenderEngineThreaded() 60 void RenderEngineThreaded::threadMain(CreateInstanceFactory factory) NO_THREAD_SAFETY_ANALYSIS { in threadMain() 86 void RenderEngineThreaded::primeCache() const { in primeCache() 101 void RenderEngineThreaded::dump(std::string& result) { in dump() 118 bool RenderEngineThreaded::useNativeFenceSync() const { in useNativeFenceSync() 133 bool RenderEngineThreaded::useWaitSync() const { in useWaitSync() [all …]
|
| D | RenderEngineThreaded.h | 38 class RenderEngineThreaded : public RenderEngine { 40 static std::unique_ptr<RenderEngineThreaded> create(CreateInstanceFactory factory); 42 RenderEngineThreaded(CreateInstanceFactory factory); 43 ~RenderEngineThreaded() override;
|
| /frameworks/native/libs/renderengine/ |
| D | RenderEngine.cpp | 35 return renderengine::threaded::RenderEngineThreaded::create( in create() 46 return renderengine::threaded::RenderEngineThreaded::create( in create() 54 return renderengine::threaded::RenderEngineThreaded::create( in create()
|
| D | Android.bp | 89 "threaded/RenderEngineThreaded.cpp",
|
| /frameworks/native/libs/renderengine/include/renderengine/ |
| D | RenderEngine.h | 75 class RenderEngineThreaded; variable 242 friend class threaded::RenderEngineThreaded;
|
| /frameworks/av/media/libstagefright/renderfright/include/renderengine/ |
| D | RenderEngine.h | 54 class RenderEngineThreaded; variable 197 friend class threaded::RenderEngineThreaded;
|
| /frameworks/av/media/libstagefright/renderfright/ |
| D | RenderEngine.cpp | 43 return renderengine::threaded::RenderEngineThreaded::create( in create()
|
| D | Android.bp | 79 "threaded/RenderEngineThreaded.cpp",
|
| /frameworks/av/media/libstagefright/renderfright/tests/ |
| D | RenderEngineThreadedTest.cpp | 34 mThreadedRE = renderengine::threaded::RenderEngineThreaded::create( in SetUp() 38 std::unique_ptr<renderengine::threaded::RenderEngineThreaded> mThreadedRE;
|
| /frameworks/native/libs/renderengine/tests/ |
| D | RenderEngineThreadedTest.cpp | 37 mThreadedRE = renderengine::threaded::RenderEngineThreaded::create( in SetUp() 42 std::unique_ptr<renderengine::threaded::RenderEngineThreaded> mThreadedRE;
|