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Searched refs:Replayer (Results 1 – 1 of 1) sorted by relevance

/frameworks/native/cmds/surfacereplayer/replayer/
DReplayer.cpp50 std::atomic_bool Replayer::sReplayingManually(false);
52 Replayer::Replayer(const std::string& filename, bool replayManually, int numThreads, bool wait, in Replayer() function in Replayer
84 Replayer::Replayer(const Trace& t, bool replayManually, int numThreads, bool wait, nsecs_t stopHere) in Replayer() function in Replayer
102 status_t Replayer::replay() { in replay()
103 signal(SIGINT, Replayer::stopAutoReplayHandler); //for manual control in replay()
160 status_t Replayer::initReplay() { in initReplay()
173 void Replayer::stopAutoReplayHandler(int /*signal*/) { in stopAutoReplayHandler()
197 void Replayer::waitForConsoleCommmand() { in waitForConsoleCommmand()
274 status_t Replayer::dispatchEvent(int index) { in dispatchEvent()
282 std::thread(&Replayer::doTransaction, this, increment.transaction(), event).detach(); in dispatchEvent()
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