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Searched refs:bgColorLayerId (Results 1 – 4 of 4) sorted by relevance

/frameworks/native/services/surfaceflinger/FrontEnd/
DLayerLifecycleManager.cpp220 if (layer->bgColorLayerId == UNASSIGNED_LAYER_ID && layer->bgColor.a != 0) { in applyTransactions()
238 layer->bgColorLayerId = backgroundLayer->id; in applyTransactions()
240 } else if (layer->bgColorLayerId != UNASSIGNED_LAYER_ID && layer->bgColor.a == 0) { in applyTransactions()
241 RequestedLayerState* bgColorLayer = getLayerFromId(layer->bgColorLayerId); in applyTransactions()
242 layer->bgColorLayerId = UNASSIGNED_LAYER_ID; in applyTransactions()
245 } else if (layer->bgColorLayerId != UNASSIGNED_LAYER_ID) { in applyTransactions()
246 RequestedLayerState* bgColorLayer = getLayerFromId(layer->bgColorLayerId); in applyTransactions()
DRequestedLayerState.h116 uint32_t bgColorLayerId = UNASSIGNED_LAYER_ID; member
DRequestedLayerState.cpp495 (externalTexture || bgColorLayerId != UNASSIGNED_LAYER_ID); in hasFrameUpdate()
/frameworks/native/services/surfaceflinger/
DSurfaceFlinger.cpp2297 !layer->externalTexture && (layer->bgColorLayerId != UNASSIGNED_LAYER_ID); in updateLayerSnapshots()