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Searched refs:eIgnoreDestinationFrame (Results 1 – 5 of 5) sorted by relevance

/frameworks/native/services/surfaceflinger/FrontEnd/
DRequestedLayerState.cpp152 if ((oldFlags ^ flags) & layer_state_t::eIgnoreDestinationFrame) { in merge()
327 if ((flags & layer_state_t::eIgnoreDestinationFrame) || destinationFrame.isEmpty()) { in getTransform()
/frameworks/native/libs/gui/include/gui/
DLayerState.h162 eIgnoreDestinationFrame = 0x400, enumerator
/frameworks/native/libs/gui/
DBLASTBufferQueue.cpp608 ignoreDestinationFrame ? layer_state_t::eIgnoreDestinationFrame : 0, in acquireNextBufferLocked()
609 layer_state_t::eIgnoreDestinationFrame); in acquireNextBufferLocked()
DSurfaceComposerClient.cpp1415 (mask & layer_state_t::eIgnoreDestinationFrame) || in setFlags()
/frameworks/native/services/surfaceflinger/
DLayer.cpp2987 if ((mDrawingState.flags & layer_state_t::eIgnoreDestinationFrame) || in updateGeometry()