Searched refs:mLastRefreshRate (Results 1 – 3 of 3) sorted by relevance
139 isFrequent = !mLastRefreshRate.infrequent; in isFrequent()144 return {isFrequent, isFrequent && mLastRefreshRate.animating, /* isConclusive */ false}; in isFrequent()204 if (isMissingPresentTime && !mLastRefreshRate.reported.isValid()) { in calculateAverageFrameTime()279 if (std::abs(mLastRefreshRate.calculated.getValue() - refreshRate.getValue()) > in calculateRefreshRateIfPossible()281 mLastRefreshRate.reported != knownRefreshRate) { in calculateRefreshRateIfPossible()282 mLastRefreshRate.calculated = refreshRate; in calculateRefreshRateIfPossible()283 mLastRefreshRate.reported = knownRefreshRate; in calculateRefreshRateIfPossible()287 to_string(refreshRate).c_str(), to_string(mLastRefreshRate.reported).c_str()); in calculateRefreshRateIfPossible()290 to_string(refreshRate).c_str(), to_string(mLastRefreshRate.reported).c_str()); in calculateRefreshRateIfPossible()294 return mLastRefreshRate.reported.isValid() ? std::make_optional(mLastRefreshRate.reported) in calculateRefreshRateIfPossible()[all …]
183 mLastRefreshRate = {}; in onLayerInactive()297 RefreshRateHeuristicData mLastRefreshRate; variable
39 layerInfo.mLastRefreshRate.reported = fps; in setLastRefreshRate()40 layerInfo.mLastRefreshRate.calculated = fps; in setLastRefreshRate()