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Searched refs:producerId (Results 1 – 9 of 9) sorted by relevance

/frameworks/native/services/surfaceflinger/FrontEnd/
DRequestedLayerState.cpp184 if ((barrierProducerId > bufferData->producerId) || in merge()
185 ((barrierProducerId == bufferData->producerId) && in merge()
189 getDebugString().c_str(), bufferData->producerId, bufferData->frameNumber, in merge()
190 bufferData->producerId, frameNumber); in merge()
195 barrierProducerId = std::max(bufferData->producerId, barrierProducerId); in merge()
/frameworks/av/media/codec2/vndk/platform/
DC2BqBuffer.cpp653 uint64_t producerId = 0; in configureProducer() local
663 producerId = static_cast<uint64_t>(transResult); in configureProducer()
667 (unsigned long long)producerId); in configureProducer()
670 configureProducer(producer, nullptr, producerId, generation, usage, bqInformation); in configureProducer()
675 uint64_t producerId, in configureProducer() argument
699 mProducerId = producerId; in configureProducer()
722 producerId, mBuffers[i], oldGeneration, mSyncMem); in configureProducer()
743 generation, (unsigned long long)producerId, migrated); in configureProducer()
/frameworks/native/services/surfaceflinger/
DLayer.cpp171 mDrawingState.producerId = 0; in Layer()
3063 mDrawingState.producerId = 0; in resetDrawingStateBufferInfo()
3128 if ((mDrawingState.producerId > bufferData.producerId) || in setBuffer()
3129 ((mDrawingState.producerId == bufferData.producerId) && in setBuffer()
3133 getDebugName(), mDrawingState.producerId, mDrawingState.frameNumber, in setBuffer()
3134 bufferData.producerId, frameNumber); in setBuffer()
3138 mDrawingState.producerId = bufferData.producerId; in setBuffer()
3140 std::max(mDrawingState.producerId, mDrawingState.barrierProducerId); in setBuffer()
DLayer.h147 uint32_t producerId = 0; member
DSurfaceFlinger.cpp4317 if (layer->getDrawingState().barrierProducerId > s.bufferData->producerId) { in transactionReadyBufferCheck()
4326 s.bufferData->producerId); in transactionReadyBufferCheck()
/frameworks/native/libs/gui/include/gui/
DLayerState.h114 uint32_t producerId = 0; variable
DSurfaceComposerClient.h563 uint32_t producerId = 0, ReleaseBufferCallback callback = nullptr);
/frameworks/native/libs/gui/
DLayerState.cpp1007 SAFE_PARCEL(output->writeUint32, producerId); in writeToParcel()
1046 SAFE_PARCEL(input->readUint32, &producerId); in readFromParcel()
DSurfaceComposerClient.cpp1686 uint32_t producerId, ReleaseBufferCallback callback) { in setBuffer() argument
1700 bufferData->producerId = producerId; in setBuffer()