Searched refs:producerId (Results 1 – 9 of 9) sorted by relevance
/frameworks/native/services/surfaceflinger/FrontEnd/ |
D | RequestedLayerState.cpp | 184 if ((barrierProducerId > bufferData->producerId) || in merge() 185 ((barrierProducerId == bufferData->producerId) && in merge() 189 getDebugString().c_str(), bufferData->producerId, bufferData->frameNumber, in merge() 190 bufferData->producerId, frameNumber); in merge() 195 barrierProducerId = std::max(bufferData->producerId, barrierProducerId); in merge()
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/frameworks/av/media/codec2/vndk/platform/ |
D | C2BqBuffer.cpp | 653 uint64_t producerId = 0; in configureProducer() local 663 producerId = static_cast<uint64_t>(transResult); in configureProducer() 667 (unsigned long long)producerId); in configureProducer() 670 configureProducer(producer, nullptr, producerId, generation, usage, bqInformation); in configureProducer() 675 uint64_t producerId, in configureProducer() argument 699 mProducerId = producerId; in configureProducer() 722 producerId, mBuffers[i], oldGeneration, mSyncMem); in configureProducer() 743 generation, (unsigned long long)producerId, migrated); in configureProducer()
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/frameworks/native/services/surfaceflinger/ |
D | Layer.cpp | 171 mDrawingState.producerId = 0; in Layer() 3063 mDrawingState.producerId = 0; in resetDrawingStateBufferInfo() 3128 if ((mDrawingState.producerId > bufferData.producerId) || in setBuffer() 3129 ((mDrawingState.producerId == bufferData.producerId) && in setBuffer() 3133 getDebugName(), mDrawingState.producerId, mDrawingState.frameNumber, in setBuffer() 3134 bufferData.producerId, frameNumber); in setBuffer() 3138 mDrawingState.producerId = bufferData.producerId; in setBuffer() 3140 std::max(mDrawingState.producerId, mDrawingState.barrierProducerId); in setBuffer()
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D | Layer.h | 147 uint32_t producerId = 0; member
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D | SurfaceFlinger.cpp | 4317 if (layer->getDrawingState().barrierProducerId > s.bufferData->producerId) { in transactionReadyBufferCheck() 4326 s.bufferData->producerId); in transactionReadyBufferCheck()
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/frameworks/native/libs/gui/include/gui/ |
D | LayerState.h | 114 uint32_t producerId = 0; variable
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D | SurfaceComposerClient.h | 563 uint32_t producerId = 0, ReleaseBufferCallback callback = nullptr);
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/frameworks/native/libs/gui/ |
D | LayerState.cpp | 1007 SAFE_PARCEL(output->writeUint32, producerId); in writeToParcel() 1046 SAFE_PARCEL(input->readUint32, &producerId); in readFromParcel()
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D | SurfaceComposerClient.cpp | 1686 uint32_t producerId, ReleaseBufferCallback callback) { in setBuffer() argument 1700 bufferData->producerId = producerId; in setBuffer()
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