Searched refs:releaseFenceFd (Results 1 – 5 of 5) sorted by relevance
58 AImage::close(int releaseFenceFd) { in close() argument64 mReader->releaseImageLocked(this, releaseFenceFd); in close()228 int releaseFenceFd = -1; in unlockImageIfLocked() local229 status_t res = mBuffer->mGraphicBuffer->unlockAsync(&releaseFenceFd); in unlockImageIfLocked()236 *fenceFd = releaseFenceFd; in unlockImageIfLocked()676 void AImage_deleteAsync(AImage* image, int releaseFenceFd) { in AImage_deleteAsync() argument680 image->close(releaseFenceFd); in AImage_deleteAsync()
60 void close(int releaseFenceFd);
93 void releaseImageLocked(AImage* image, int releaseFenceFd, bool clearCache = true);
528 AImageReader::releaseImageLocked(AImage* image, int releaseFenceFd, bool clearCache) { in releaseImageLocked() argument544 sp<Fence> releaseFence = releaseFenceFd > 0 ? new Fence(releaseFenceFd) : Fence::NO_FENCE; in releaseImageLocked()
797 void AImage_deleteAsync(AImage* image, int releaseFenceFd) __INTRODUCED_IN(26);