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Searched refs:resolvedComposerState (Results 1 – 4 of 4) sorted by relevance

/frameworks/native/services/surfaceflinger/Tracing/
DTransactionProtoParser.cpp95 const ResolvedComposerState& resolvedComposerState) { in toProto() argument
97 auto& layer = resolvedComposerState.state; in toProto()
98 proto.set_layer_id(resolvedComposerState.layerId); in toProto()
154 if (resolvedComposerState.externalTexture) { in toProto()
155 bufferProto->set_buffer_id(resolvedComposerState.externalTexture->getId()); in toProto()
156 bufferProto->set_width(resolvedComposerState.externalTexture->getWidth()); in toProto()
157 bufferProto->set_height(resolvedComposerState.externalTexture->getHeight()); in toProto()
159 resolvedComposerState.externalTexture->getPixelFormat())); in toProto()
160 bufferProto->set_usage(resolvedComposerState.externalTexture->getUsage()); in toProto()
184 proto.set_parent_id(resolvedComposerState.parentId); in toProto()
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/frameworks/native/services/surfaceflinger/Tracing/tools/
DLayerTraceGenerator.cpp95 for (auto& resolvedComposerState : transaction.states) { in generate() local
96 if (resolvedComposerState.state.what & layer_state_t::eInputInfoChanged) { in generate()
97 if (!resolvedComposerState.state.windowInfoHandle->getInfo()->inputConfig.test( in generate()
100 resolvedComposerState.state.windowInfoHandle->editInfo()->token = in generate()
/frameworks/native/services/surfaceflinger/FrontEnd/
DRequestedLayerState.cpp131 void RequestedLayerState::merge(const ResolvedComposerState& resolvedComposerState) { in merge() argument
140 const layer_state_t& clientState = resolvedComposerState.state; in merge()
158 externalTexture = resolvedComposerState.externalTexture; in merge()
244 parentId = resolvedComposerState.parentId; in merge()
253 relativeParentId = resolvedComposerState.relativeParentId; in merge()
270 touchCropId = resolvedComposerState.touchCropId; in merge()
DLayerLifecycleManager.cpp184 for (const auto& resolvedComposerState : transaction.states) { in applyTransactions() local
185 const auto& clientState = resolvedComposerState.state; in applyTransactions()
186 uint32_t layerId = resolvedComposerState.layerId; in applyTransactions()
217 layer->merge(resolvedComposerState); in applyTransactions()