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Searched refs:NamedObjectType (Results 1 – 1 of 1) sorted by relevance

/hardware/google/aemu/base/
DGLObjectCounter.cpp23 enum class NamedObjectType : int { enum
37 static constexpr size_t toIndex(NamedObjectType type) { in toIndex()
44 if (type > toIndex(NamedObjectType::NULLTYPE) && in incCount()
45 type < toIndex(NamedObjectType::NUM_OBJECT_TYPES)) { in incCount()
51 if (type > toIndex(NamedObjectType::NULLTYPE) && in decCount()
52 type < toIndex(NamedObjectType::NUM_OBJECT_TYPES)) { in decCount()
68 << mCounter[toIndex(NamedObjectType::VERTEXBUFFER)].load(); in printUsage()
70 << mCounter[toIndex(NamedObjectType::TEXTURE)].load(); in printUsage()
72 << mCounter[toIndex(NamedObjectType::RENDERBUFFER)].load(); in printUsage()
74 << mCounter[toIndex(NamedObjectType::FRAMEBUFFER)].load(); in printUsage()
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