Searched refs:available_fps_ranges_ (Results 1 – 2 of 2) sorted by relevance
183 std::vector<FPSRange> available_fps_ranges_; variable
153 for (const auto& it : available_fps_ranges_) { in DoFakeAE()166 fps_range = *available_fps_ranges_.begin(); in DoFakeAE()1705 available_fps_ranges_.reserve(entry.count / 2); in InitializeControlDefaults()1717 available_fps_ranges_.push_back(range); in InitializeControlDefaults()