Searched refs:network_loopback_client (Results  1 – 7 of 7) sorted by relevance
| /packages/modules/adb/sysdeps/ | 
| D | network.h | 21 int network_loopback_client(int port, int type, std::string* error);
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| /packages/modules/adb/client/ | 
| D | console.cpp | 101     int fd = network_loopback_client(port, SOCK_STREAM, &error);  in connect_to_console()
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| D | transport_local.cpp | 150         fd.reset(network_loopback_client(adb_port, SOCK_STREAM, error));  in local_connect_arbitrary_ports()
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| /packages/modules/adb/sysdeps/posix/ | 
| D | network.cpp | 84 int network_loopback_client(int port, int type, std::string* error) {  in network_loopback_client()  function
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| /packages/modules/adb/ | 
| D | socket_test.cpp | 277     const int fd = network_loopback_client(assigned_port, SOCK_STREAM, &error);  in ClientThreadFunc()
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| D | socket_spec.cpp | 206             fd->reset(network_loopback_client(port_value, SOCK_STREAM, error));  in socket_spec_connect()
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| D | sysdeps_win32.cpp | 999 int network_loopback_client(int port, int type, std::string* error) {  in network_loopback_client()  function 1364     client = network_loopback_client(local_port, SOCK_STREAM, &error);  in adb_socketpair()
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