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Searched refs:PhysicalNetwork (Results 1 – 4 of 4) sorted by relevance

/system/netd/server/
DPhysicalNetwork.cpp31 PhysicalNetwork::Delegate* delegate) { in addToDefault()
43 Permission permission, PhysicalNetwork::Delegate* delegate) { in removeFromDefault()
57 PhysicalNetwork::Delegate::~Delegate() {} in ~Delegate()
59 PhysicalNetwork::PhysicalNetwork(unsigned netId, PhysicalNetwork::Delegate* delegate, bool local) in PhysicalNetwork() function in android::net::PhysicalNetwork
66 PhysicalNetwork::~PhysicalNetwork() {} in ~PhysicalNetwork()
68 Permission PhysicalNetwork::getPermission() const { in getPermission()
72 int PhysicalNetwork::destroySocketsLackingPermission(Permission permission) { in destroySocketsLackingPermission()
89 void PhysicalNetwork::invalidateRouteCache(const std::string& interface) { in invalidateRouteCache()
107 int PhysicalNetwork::setPermission(Permission permission) { in setPermission()
144 int PhysicalNetwork::addAsDefault() { in addAsDefault()
[all …]
DPhysicalNetwork.h24 class PhysicalNetwork : public Network {
36 PhysicalNetwork(unsigned netId, Delegate* delegate, bool local);
37 virtual ~PhysicalNetwork();
DNetworkController.cpp72 class NetworkController::DelegateImpl : public PhysicalNetwork::Delegate {
190 if (int ret = static_cast<PhysicalNetwork*>(network)->addAsDefault()) { in setDefaultNetwork()
201 if (int ret = static_cast<PhysicalNetwork*>(network)->removeAsDefault()) { in setDefaultNetwork()
412 PhysicalNetwork* physicalNetwork = new PhysicalNetwork(netId, mDelegateImpl, local); in createPhysicalNetworkLocked()
505 if (int err = static_cast<PhysicalNetwork*>(network)->removeAsDefault()) { in destroyNetwork()
613 if (int ret = static_cast<PhysicalNetwork*>(network)->setPermission(permission)) { in setPermissionForNetworks()
759 Permission permission = reinterpret_cast<PhysicalNetwork*>(network)->getPermission(); in dump()
1010 Permission permission = static_cast<PhysicalNetwork*>(network)->getPermission(); in modifyFallthroughLocked()
DAndroid.bp144 "PhysicalNetwork.cpp",