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Searched defs:availability (Results 1 – 5 of 5) sorted by relevance

/device/google/cuttlefish/host/libs/graphics_detector/
Dgraphics_detector.cpp47 const GraphicsAvailability& availability) { in ShouldEnableAcceleratedRendering()
63 GraphicsAvailability availability; in GetGraphicsAvailabilityWithSubprocessCheck() local
71 const GraphicsAvailability& availability) { in operator <<()
Dgraphics_detector_vk.cpp28 vk::Result PopulateVulkanAvailabilityImpl(GraphicsAvailability* availability) { in PopulateVulkanAvailabilityImpl()
65 void PopulateVulkanAvailability(GraphicsAvailability* availability) { in PopulateVulkanAvailability()
Dgraphics_configuration.cpp59 const RenderingMode mode, const GraphicsAvailability& availability) { in GetNeededAngleFeaturesBasedOnQuirks()
101 const RenderingMode mode, const GraphicsAvailability& availability) { in GetNeededAngleFeatures()
Dgraphics_detector_gl.cpp40 void PopulateEglAndGlesAvailabilityImpl(GraphicsAvailability* availability) { in PopulateEglAndGlesAvailabilityImpl()
276 void PopulateEglAndGlesAvailability(GraphicsAvailability* availability) { in PopulateEglAndGlesAvailability()
Dgraphics_detector_vk_precision_qualifiers_on_yuv_samplers.cpp426 GraphicsAvailability* availability) { in PopulateVulkanPrecisionQualifiersOnYuvSamplersQuirkImpl()
477 GraphicsAvailability* availability) { in PopulateVulkanPrecisionQualifiersOnYuvSamplersQuirk()