Searched defs:channelMap (Results 1 – 4 of 4) sorted by relevance
1720 const TextureSwizzle::Channel* channelMap = getBorderColorReadSwizzle(format.order).components; in getTextureBorderColorFloat() local1756 const TextureSwizzle::Channel* channelMap = getBorderColorReadSwizzle(format.order).components; in getTextureBorderColorInt() local1785 const TextureSwizzle::Channel* channelMap = getBorderColorReadSwizzle(format.order).components; in getTextureBorderColorUint() local
1145 const TextureSwizzle::Channel* channelMap = getChannelReadSwizzle(m_format.order).components; in getPixel() local1181 const TextureSwizzle::Channel* channelMap = getChannelReadSwizzle(format.order).components; in getPixelIntGeneric() local
504 @Nullable int[] channelMap = null; in onOutputFormatChanged() local
500 @Nullable int[] channelMap = null; in onOutputFormatChanged() local