Searched defs:diffuse (Results  1 – 9 of 9) sorted by relevance
| /external/angle/src/tests/gl_tests/gles1/ | 
| D | ColorMaterialTest.cpp | 49     std::array<GLfloat, 4> diffuse = {};  in TEST_P()  local 68     std::array<GLfloat, 4> diffuse = {};  in TEST_P()  local
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| D | LightsTest.cpp | 252             const GLColor32F diffuse(rng.randomFloat(), rng.randomFloat(), rng.randomFloat(),  in TEST_P()  local 361     const GLfloat diffuse[4]  = {1.0f, 1.0f, 1.0f, 1.0f};  in TEST_P()  local 453         GLfloat diffuse[4]  = {0.7f, 0.7f, 0.7f, 1.0f};  in TEST_P()  local 472         GLfloat diffuse[4]  = {0.7f, 0.7f, 0.7f, 1.0f};  in TEST_P()  local
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| /external/angle/src/libANGLE/ | 
| D | GLES1State.h | 44     ColorF diffuse;  member 65     ColorF diffuse               = {0.0f, 0.0f, 0.0f, 1.0f};  member
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| /external/skia/gm/ | 
| D | imagemakewithfilter.cpp | 160     sk_sp<SkImageFilter> diffuse = SkImageFilters::PointLitDiffuse(  in lighting_factory()  local
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| /external/mesa3d/src/mesa/main/ | 
| D | ffvertex_prog.c | 1170 	    struct ureg diffuse = get_lightprod(p, i, 0, STATE_DIFFUSE);  in build_lighting()  local 1225 	    struct ureg diffuse = get_lightprod(p, i, 1, STATE_DIFFUSE);  in build_lighting()  local
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| /external/mesa3d/src/gallium/drivers/svga/include/ | 
| D | svga3d_cmd.h | 459    float                diffuse[4];  member 968    float                diffuse[4];  member
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| /external/skia/src/effects/imagefilters/ | 
| D | SkLightingImageFilter.cpp | 1941     const DiffuseLightingEffect& diffuse = proc.cast<DiffuseLightingEffect>();  in onSetData()  local
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| /external/angle/third_party/vulkan-deps/glslang/src/glslang/HLSL/ | 
| D | hlslParseHelper.cpp | 5182             TIntermAggregate* diffuse = new TIntermAggregate(EOpMax);  in decomposeIntrinsic()  local
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| /external/deqp-deps/glslang/glslang/HLSL/ | 
| D | hlslParseHelper.cpp | 5182             TIntermAggregate* diffuse = new TIntermAggregate(EOpMax);  in decomposeIntrinsic()  local
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