| /frameworks/av/media/libeffects/hapticgenerator/aidl/ |
| D | EffectHapticGenerator.cpp | 185 IEffect::Status HapticGeneratorImpl::effectProcessImpl(float* in, float* out, int samples) { in effectProcessImpl() function in aidl::android::hardware::audio::effect::HapticGeneratorImpl
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| /frameworks/av/media/libeffects/loudness/aidl/ |
| D | EffectLoudnessEnhancer.cpp | 178 IEffect::Status LoudnessEnhancerImpl::effectProcessImpl(float* in, float* out, int samples) { in effectProcessImpl() function in aidl::android::hardware::audio::effect::LoudnessEnhancerImpl
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| /frameworks/av/media/libeffects/visualizer/aidl/ |
| D | Visualizer.cpp | 231 IEffect::Status VisualizerImpl::effectProcessImpl(float* in, float* out, int samples) { in effectProcessImpl() function in aidl::android::hardware::audio::effect::VisualizerImpl
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| /frameworks/av/media/libeffects/downmix/aidl/ |
| D | EffectDownmix.cpp | 208 IEffect::Status DownmixImpl::effectProcessImpl(float* in, float* out, int sampleToProcess) { in effectProcessImpl() function in aidl::android::hardware::audio::effect::DownmixImpl
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| /frameworks/av/media/libeffects/lvm/wrapper/Reverb/aidl/ |
| D | EffectReverb.cpp | 394 IEffect::Status EffectReverb::effectProcessImpl(float* in, float* out, int sampleToProcess) { in effectProcessImpl() function in aidl::android::hardware::audio::effect::EffectReverb
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| /frameworks/av/media/libeffects/dynamicsproc/aidl/ |
| D | DynamicsProcessing.cpp | 443 IEffect::Status DynamicsProcessingImpl::effectProcessImpl(float* in, float* out, int samples) { in effectProcessImpl() function in aidl::android::hardware::audio::effect::DynamicsProcessingImpl
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| /frameworks/av/media/libeffects/preprocessing/aidl/ |
| D | EffectPreProcessing.cpp | 450 IEffect::Status EffectPreProcessing::effectProcessImpl(float* in, float* out, int sampleToProcess) { in effectProcessImpl() function in aidl::android::hardware::audio::effect::EffectPreProcessing
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| /frameworks/av/media/libeffects/lvm/wrapper/Aidl/ |
| D | EffectBundleAidl.cpp | 462 IEffect::Status EffectBundleAidl::effectProcessImpl(float* in, float* out, int sampleToProcess) { in effectProcessImpl() function in aidl::android::hardware::audio::effect::EffectBundleAidl
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