| /external/angle/src/libGLESv2/ |
| D | entry_points_gles_3_1_autogen.cpp | 35 ShaderProgramID programPacked = PackParam<ShaderProgramID>(program); in GL_ActiveShaderProgram() local 494 ShaderProgramID programPacked = PackParam<ShaderProgramID>(program); in GL_GetProgramInterfaceiv() local 588 ShaderProgramID programPacked = PackParam<ShaderProgramID>(program); in GL_GetProgramResourceIndex() local 628 ShaderProgramID programPacked = PackParam<ShaderProgramID>(program); in GL_GetProgramResourceLocation() local 673 ShaderProgramID programPacked = PackParam<ShaderProgramID>(program); in GL_GetProgramResourceName() local 712 ShaderProgramID programPacked = PackParam<ShaderProgramID>(program); in GL_GetProgramResourceiv() local 894 ShaderProgramID programPacked = PackParam<ShaderProgramID>(program); in GL_ProgramUniform1f() local 929 ShaderProgramID programPacked = PackParam<ShaderProgramID>(program); in GL_ProgramUniform1fv() local 961 ShaderProgramID programPacked = PackParam<ShaderProgramID>(program); in GL_ProgramUniform1i() local 996 ShaderProgramID programPacked = PackParam<ShaderProgramID>(program); in GL_ProgramUniform1iv() local [all …]
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| D | entry_points_gles_ext_autogen.cpp | 1782 ShaderProgramID programPacked = PackParam<ShaderProgramID>(program); in GL_GetProgramivRobustANGLE() local 1953 ShaderProgramID programPacked = PackParam<ShaderProgramID>(program); in GL_GetUniformfvRobustANGLE() local 1988 ShaderProgramID programPacked = PackParam<ShaderProgramID>(program); in GL_GetUniformivRobustANGLE() local 2862 ShaderProgramID programPacked = PackParam<ShaderProgramID>(program); in GL_GetUniformuivRobustANGLE() local 2899 ShaderProgramID programPacked = PackParam<ShaderProgramID>(program); in GL_GetActiveUniformBlockivRobustANGLE() local 3209 ShaderProgramID programPacked = PackParam<ShaderProgramID>(program); in GL_GetProgramInterfaceivRobustANGLE() local 3466 ShaderProgramID programPacked = PackParam<ShaderProgramID>(program); in GL_GetnUniformfvRobustANGLE() local 3501 ShaderProgramID programPacked = PackParam<ShaderProgramID>(program); in GL_GetnUniformivRobustANGLE() local 3536 ShaderProgramID programPacked = PackParam<ShaderProgramID>(program); in GL_GetnUniformuivRobustANGLE() local 4726 ShaderProgramID programPacked = PackParam<ShaderProgramID>(program); in GL_BindUniformLocationCHROMIUM() local [all …]
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| D | entry_points_gles_2_0_autogen.cpp | 60 ShaderProgramID programPacked = PackParam<ShaderProgramID>(program); in GL_AttachShader() local 92 ShaderProgramID programPacked = PackParam<ShaderProgramID>(program); in GL_BindAttribLocation() local 991 ShaderProgramID programPacked = PackParam<ShaderProgramID>(program); in GL_DeleteProgram() local 1172 ShaderProgramID programPacked = PackParam<ShaderProgramID>(program); in GL_DetachShader() local 1658 ShaderProgramID programPacked = PackParam<ShaderProgramID>(program); in GL_GetActiveAttrib() local 1695 ShaderProgramID programPacked = PackParam<ShaderProgramID>(program); in GL_GetActiveUniform() local 1728 ShaderProgramID programPacked = PackParam<ShaderProgramID>(program); in GL_GetAttachedShaders() local 1758 ShaderProgramID programPacked = PackParam<ShaderProgramID>(program); in GL_GetAttribLocation() local 1963 ShaderProgramID programPacked = PackParam<ShaderProgramID>(program); in GL_GetProgramInfoLog() local 1992 ShaderProgramID programPacked = PackParam<ShaderProgramID>(program); in GL_GetProgramiv() local [all …]
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| D | entry_points_gles_3_0_autogen.cpp | 1134 ShaderProgramID programPacked = PackParam<ShaderProgramID>(program); in GL_GetActiveUniformBlockName() local 1171 ShaderProgramID programPacked = PackParam<ShaderProgramID>(program); in GL_GetActiveUniformBlockiv() local 1207 ShaderProgramID programPacked = PackParam<ShaderProgramID>(program); in GL_GetActiveUniformsiv() local 1295 ShaderProgramID programPacked = PackParam<ShaderProgramID>(program); in GL_GetFragDataLocation() local 1448 ShaderProgramID programPacked = PackParam<ShaderProgramID>(program); in GL_GetProgramBinary() local 1658 ShaderProgramID programPacked = PackParam<ShaderProgramID>(program); in GL_GetTransformFeedbackVarying() local 1689 ShaderProgramID programPacked = PackParam<ShaderProgramID>(program); in GL_GetUniformBlockIndex() local 1729 ShaderProgramID programPacked = PackParam<ShaderProgramID>(program); in GL_GetUniformIndices() local 1758 ShaderProgramID programPacked = PackParam<ShaderProgramID>(program); in GL_GetUniformuiv() local 2148 ShaderProgramID programPacked = PackParam<ShaderProgramID>(program); in GL_ProgramBinary() local [all …]
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| D | entry_points_gl_4_autogen.cpp | 172 ShaderProgramID programPacked = PackParam<ShaderProgramID>(program); in GL_GetActiveSubroutineName() local 209 ShaderProgramID programPacked = PackParam<ShaderProgramID>(program); in GL_GetActiveSubroutineUniformName() local 245 ShaderProgramID programPacked = PackParam<ShaderProgramID>(program); in GL_GetActiveSubroutineUniformiv() local 278 ShaderProgramID programPacked = PackParam<ShaderProgramID>(program); in GL_GetProgramStageiv() local 336 ShaderProgramID programPacked = PackParam<ShaderProgramID>(program); in GL_GetSubroutineIndex() local 374 ShaderProgramID programPacked = PackParam<ShaderProgramID>(program); in GL_GetSubroutineUniformLocation() local 439 ShaderProgramID programPacked = PackParam<ShaderProgramID>(program); in GL_GetUniformdv() local 1156 ShaderProgramID programPacked = PackParam<ShaderProgramID>(program); in GL_ProgramUniform1d() local 1191 ShaderProgramID programPacked = PackParam<ShaderProgramID>(program); in GL_ProgramUniform1dv() local 1224 ShaderProgramID programPacked = PackParam<ShaderProgramID>(program); in GL_ProgramUniform2d() local [all …]
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| D | entry_points_gl_3_autogen.cpp | 74 ShaderProgramID programPacked = PackParam<ShaderProgramID>(program); in GL_BindFragDataLocation() local 680 ShaderProgramID programPacked = PackParam<ShaderProgramID>(program); in GL_GetActiveUniformName() local 900 ShaderProgramID programPacked = PackParam<ShaderProgramID>(program); in GL_BindFragDataLocationIndexed() local 1045 ShaderProgramID programPacked = PackParam<ShaderProgramID>(program); in GL_GetFragDataIndex() local
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| D | entry_points_gles_3_2_autogen.cpp | 841 ShaderProgramID programPacked = PackParam<ShaderProgramID>(program); in GL_GetnUniformfv() local 870 ShaderProgramID programPacked = PackParam<ShaderProgramID>(program); in GL_GetnUniformiv() local 899 ShaderProgramID programPacked = PackParam<ShaderProgramID>(program); in GL_GetnUniformuiv() local
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| /external/angle/src/libANGLE/capture/ |
| D | capture_gles_3_1_autogen.cpp | 25 ShaderProgramID programPacked) in CaptureActiveShaderProgram() 372 ShaderProgramID programPacked, in CaptureGetProgramInterfaceiv() 480 ShaderProgramID programPacked, in CaptureGetProgramResourceIndex() 516 ShaderProgramID programPacked, in CaptureGetProgramResourceLocation() 552 ShaderProgramID programPacked, in CaptureGetProgramResourceName() 603 ShaderProgramID programPacked, in CaptureGetProgramResourceiv() 778 ShaderProgramID programPacked, in CaptureProgramUniform1f() 793 ShaderProgramID programPacked, in CaptureProgramUniform1fv() 825 ShaderProgramID programPacked, in CaptureProgramUniform1i() 840 ShaderProgramID programPacked, in CaptureProgramUniform1iv() [all …]
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| D | capture_gl_4_params.cpp | 16 ShaderProgramID programPacked, in CaptureGetActiveSubroutineName_length() 28 ShaderProgramID programPacked, in CaptureGetActiveSubroutineName_name() 40 ShaderProgramID programPacked, in CaptureGetActiveSubroutineUniformName_length() 52 ShaderProgramID programPacked, in CaptureGetActiveSubroutineUniformName_name() 64 ShaderProgramID programPacked, in CaptureGetActiveSubroutineUniformiv_values() 75 ShaderProgramID programPacked, in CaptureGetProgramStageiv_values() 95 ShaderProgramID programPacked, in CaptureGetSubroutineIndex_name() 104 ShaderProgramID programPacked, in CaptureGetSubroutineUniformLocation_name() 122 ShaderProgramID programPacked, in CaptureGetUniformdv_params() 312 ShaderProgramID programPacked, in CaptureProgramUniform1dv_value() [all …]
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| D | capture_gl_3_params.cpp | 16 ShaderProgramID programPacked, in CaptureBindFragDataLocation_name() 107 ShaderProgramID programPacked, in CaptureGetActiveUniformName_length() 118 ShaderProgramID programPacked, in CaptureGetActiveUniformName_uniformName() 169 ShaderProgramID programPacked, in CaptureBindFragDataLocationIndexed_name() 195 ShaderProgramID programPacked, in CaptureGetFragDataIndex_name()
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| D | capture_gles_2_0_autogen.cpp | 33 ShaderProgramID programPacked, in CaptureAttachShader() 46 ShaderProgramID programPacked, in CaptureBindAttribLocation() 583 ShaderProgramID programPacked) in CaptureDeleteProgram() 694 ShaderProgramID programPacked, in CaptureDetachShader() 979 ShaderProgramID programPacked, in CaptureGetActiveAttrib() 1059 ShaderProgramID programPacked, in CaptureGetActiveUniform() 1139 ShaderProgramID programPacked, in CaptureGetAttachedShaders() 1187 ShaderProgramID programPacked, in CaptureGetAttribLocation() 1367 ShaderProgramID programPacked, in CaptureGetProgramInfoLog() 1414 ShaderProgramID programPacked, in CaptureGetProgramiv() [all …]
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| D | capture_gles_ext_autogen.cpp | 1813 ShaderProgramID programPacked, in CaptureGetProgramivRobustANGLE() 2055 ShaderProgramID programPacked, in CaptureGetUniformfvRobustANGLE() 2104 ShaderProgramID programPacked, in CaptureGetUniformivRobustANGLE() 3170 ShaderProgramID programPacked, in CaptureGetUniformuivRobustANGLE() 3219 ShaderProgramID programPacked, in CaptureGetActiveUniformBlockivRobustANGLE() 3631 ShaderProgramID programPacked, in CaptureGetProgramInterfaceivRobustANGLE() 4030 ShaderProgramID programPacked, in CaptureGetnUniformfvRobustANGLE() 4079 ShaderProgramID programPacked, in CaptureGetnUniformivRobustANGLE() 4127 ShaderProgramID programPacked, in CaptureGetnUniformuivRobustANGLE() 5261 ShaderProgramID programPacked, in CaptureBindUniformLocationCHROMIUM() [all …]
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| D | capture_gles_3_0_autogen.cpp | 824 ShaderProgramID programPacked, in CaptureGetActiveUniformBlockName() 876 ShaderProgramID programPacked, in CaptureGetActiveUniformBlockiv() 908 ShaderProgramID programPacked, in CaptureGetActiveUniformsiv() 1018 ShaderProgramID programPacked, in CaptureGetFragDataLocation() 1168 ShaderProgramID programPacked, in CaptureGetProgramBinary() 1415 ShaderProgramID programPacked, in CaptureGetTransformFeedbackVarying() 1496 ShaderProgramID programPacked, in CaptureGetUniformBlockIndex() 1530 ShaderProgramID programPacked, in CaptureGetUniformIndices() 1578 ShaderProgramID programPacked, in CaptureGetUniformuiv() 1845 ShaderProgramID programPacked, in CaptureProgramBinary() [all …]
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| D | capture_gl_4_autogen.cpp | 82 ShaderProgramID programPacked, in CaptureGetActiveSubroutineName() 132 ShaderProgramID programPacked, in CaptureGetActiveSubroutineUniformName() 183 ShaderProgramID programPacked, in CaptureGetActiveSubroutineUniformiv() 217 ShaderProgramID programPacked, in CaptureGetProgramStageiv() 279 ShaderProgramID programPacked, in CaptureGetSubroutineIndex() 314 ShaderProgramID programPacked, in CaptureGetSubroutineUniformLocation() 379 ShaderProgramID programPacked, in CaptureGetUniformdv() 1066 ShaderProgramID programPacked, in CaptureProgramUniform1d() 1081 ShaderProgramID programPacked, in CaptureProgramUniform1dv() 1113 ShaderProgramID programPacked, in CaptureProgramUniform2d() [all …]
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| D | capture_gl_3_autogen.cpp | 39 ShaderProgramID programPacked, in CaptureBindFragDataLocation() 483 ShaderProgramID programPacked, in CaptureGetActiveUniformName() 671 ShaderProgramID programPacked, in CaptureBindFragDataLocationIndexed() 777 ShaderProgramID programPacked, in CaptureGetFragDataIndex()
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| D | capture_gles_3_2_autogen.cpp | 792 ShaderProgramID programPacked, in CaptureGetnUniformfv() 824 ShaderProgramID programPacked, in CaptureGetnUniformiv() 855 ShaderProgramID programPacked, in CaptureGetnUniformuiv()
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| D | capture_gles_ext_params.cpp | 3707 ShaderProgramID programPacked, in CaptureProgramUniform1fvEXT_value() 3718 ShaderProgramID programPacked, in CaptureProgramUniform1ivEXT_value() 3729 ShaderProgramID programPacked, in CaptureProgramUniform1uivEXT_value() 3740 ShaderProgramID programPacked, in CaptureProgramUniform2fvEXT_value() 3751 ShaderProgramID programPacked, in CaptureProgramUniform2ivEXT_value() 3762 ShaderProgramID programPacked, in CaptureProgramUniform2uivEXT_value() 3773 ShaderProgramID programPacked, in CaptureProgramUniform3fvEXT_value() 3784 ShaderProgramID programPacked, in CaptureProgramUniform3ivEXT_value() 3795 ShaderProgramID programPacked, in CaptureProgramUniform3uivEXT_value() 3806 ShaderProgramID programPacked, in CaptureProgramUniform4fvEXT_value() [all …]
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| /external/angle/src/libANGLE/ |
| D | validationES31.cpp | 1985 ShaderProgramID programPacked) in ValidateActiveShaderProgram() 2099 ShaderProgramID programPacked, in ValidateProgramUniform1f() 2114 ShaderProgramID programPacked, in ValidateProgramUniform1fv() 2131 ShaderProgramID programPacked, in ValidateProgramUniform1i() 2146 ShaderProgramID programPacked, in ValidateProgramUniform1iv() 2163 ShaderProgramID programPacked, in ValidateProgramUniform1ui() 2178 ShaderProgramID programPacked, in ValidateProgramUniform1uiv() 2195 ShaderProgramID programPacked, in ValidateProgramUniform2f() 2211 ShaderProgramID programPacked, in ValidateProgramUniform2fv() 2228 ShaderProgramID programPacked, in ValidateProgramUniform2i() [all …]
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| D | validationESEXT.cpp | 2767 ShaderProgramID programPacked) in ValidateActiveShaderProgramEXT() 2881 ShaderProgramID programPacked, in ValidateProgramParameteriEXT() 2896 ShaderProgramID programPacked, in ValidateProgramUniform1fEXT() 2911 ShaderProgramID programPacked, in ValidateProgramUniform1fvEXT() 2928 ShaderProgramID programPacked, in ValidateProgramUniform1iEXT() 2943 ShaderProgramID programPacked, in ValidateProgramUniform1ivEXT() 2960 ShaderProgramID programPacked, in ValidateProgramUniform1uiEXT() 2975 ShaderProgramID programPacked, in ValidateProgramUniform1uivEXT() 2992 ShaderProgramID programPacked, in ValidateProgramUniform2fEXT() 3008 ShaderProgramID programPacked, in ValidateProgramUniform2fvEXT() [all …]
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