Searched defs:shaderData (Results 1 – 3 of 3) sorted by relevance
699 bool ProgramData::attachShader(GLuint shader, ShaderParser* shaderData, in attachShader()
457 auto shaderData = ctx->shareGroup()->getObjectData( in s_detachShader() local512 auto shaderData = ctx->shareGroup()->getObjectData( in glAttachShader() local
1883 ShaderData* shaderData = ctx->m_shared->getShaderData(shader); in s_glShaderSource() local2093 ShaderData* shaderData = ctx->m_shared->getShaderData(shader); in s_glGetShaderSource() local5539 ShaderData* shaderData = ctx->m_shared->getShaderData(shader); in s_glGetShaderiv() local