| /external/deqp-deps/amber/src/vkscript/ | 
| D | section_parser.h | 44     ShaderType shader_type;  // Only valid when section_type == kShader  member 64                                   ShaderType* shader_type,  in NameToNodeTypeForTesting()
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| D | section_parser.cc | 46                                      ShaderType* shader_type,  in NameToNodeType() 129                                ShaderType shader_type,  in AddSection()
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| D | section_parser_test.cc | 189     ShaderType shader_type;  in TEST_F()  member 240     ShaderType shader_type = kShaderTypeVertex;  in TEST_F()  local 255   ShaderType shader_type = kShaderTypeVertex;  in TEST_F()  local 275     ShaderType shader_type = kShaderTypeVertex;  in TEST_F()  local
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| /external/angle/src/compiler/translator/ | 
| D | gen_builtin_symbols.py | 762     def add_entry(self, essl_level, glsl_level, shader_type, name, symbol, essl_extension,  argument 975     def add_entry(self, essl_level, glsl_level, shader_type, name, essl_ext, glsl_ext,  argument 995     def has_key(self, essl_level, glsl_level, shader_type, name):  argument 1008     def get(self, essl_level, glsl_level, shader_type, name):  argument 1616 def process_single_function(shader_type, group_name, function_props, symbols, variables, functions,  argument 1765 def process_single_function_group(shader_type, group_name, group, symbols, variables, functions,  argument 1858 def process_single_variable(shader_type, variable_name, props, symbols, variables,  argument 2011 def process_single_variable_group(shader_type, group, symbols, variables, mangled_builtins):  argument 2035 def process_variable_group(shader_type, group_name, group, symbols, variables, mangled_builtins):  argument
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| /external/mesa3d/src/gallium/drivers/swr/ | 
| D | swr_tex_sample.cpp | 78    enum pipe_shader_type shader_type;  member 344                        enum pipe_shader_type shader_type)  in swr_sampler_soa_create()
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| /external/mesa3d/src/mesa/state_tracker/ | 
| D | st_atom_constbuf.c | 60    enum pipe_shader_type shader_type = pipe_shader_type_from_mesa(stage);  in st_upload_constants()  local 214              enum pipe_shader_type shader_type)  in st_bind_ubos()
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| D | st_atom_storagebuf.c | 45               enum pipe_shader_type shader_type)  in st_bind_ssbos()
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| D | st_atom_atomicbuf.c | 72    enum pipe_shader_type shader_type = pipe_shader_type_from_mesa(stage);  in st_bind_atomics()  local
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| D | st_atom_image.c | 160                enum pipe_shader_type shader_type)  in st_bind_images()
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| /external/mesa3d/src/gallium/drivers/svga/ | 
| D | svga_state_tgsi_transform.c | 69             const enum pipe_shader_type shader_type,  in bind_shader() 105               const enum pipe_shader_type shader_type,  in create_shader()
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| /external/tensorflow/tensorflow/lite/delegates/gpu/gl/ | 
| D | gl_shader.cc | 48 absl::Status GlShader::CompileShader(GLenum shader_type,  in CompileShader()
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| /external/mesa3d/src/compiler/glsl/tests/ | 
| D | builtin_variable_test.cpp | 34    common_builtin(GLenum shader_type)  in common_builtin() 49    GLenum shader_type;  member in common_builtin
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| /external/mesa3d/src/gallium/drivers/virgl/ | 
| D | virgl_context.c | 125       enum pipe_shader_type shader_type;  in virgl_rebind_resource()  local 199                                            enum pipe_shader_type shader_type)  in virgl_attach_res_sampler_views() 253                                              enum pipe_shader_type shader_type)  in virgl_attach_res_uniform_buffers() 270                                             enum pipe_shader_type shader_type)  in virgl_attach_res_shader_buffers() 287                                            enum pipe_shader_type shader_type)  in virgl_attach_res_shader_images() 323    enum pipe_shader_type shader_type;  in virgl_reemit_draw_resources()  local 986                                    enum pipe_shader_type shader_type,  in virgl_set_sampler_views() 1349                              enum pipe_shader_type shader_type)  in virgl_release_shader_binding() 1381    enum pipe_shader_type shader_type;  in virgl_context_destroy()  local
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| /external/deqp/external/openglcts/modules/glesext/ | 
| D | esextcTestCaseBase.cpp | 363 std::string getShaderTypeName(glw::GLenum shader_type)  in getShaderTypeName() 438 				glw::GLint  shader_type = 0;  in buildProgramVA()  local 492 			glw::GLint shader_type = 0;  in buildProgramVA()  local
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| /external/vulkan-validation-layers/tests/ | 
| D | vktestframework.cpp | 707 EShLanguage VkTestFramework::FindLanguage(const VkShaderStageFlagBits shader_type) {  in FindLanguage() 760 bool VkTestFramework::GLSLtoSPV(const VkShaderStageFlagBits shader_type, const char *pshader, std::…  in GLSLtoSPV()
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| D | vktestframeworkandroid.cpp | 82 bool VkTestFramework::GLSLtoSPV(const VkShaderStageFlagBits shader_type, const char *pshader, std::…  in GLSLtoSPV()
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| /external/mesa3d/src/gallium/drivers/llvmpipe/ | 
| D | lp_state_sampler.c | 260    enum pipe_shader_type shader_type)  in prepare_shader_sampling() 413    enum pipe_shader_type shader_type)  in prepare_shader_images()
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| /external/mesa3d/src/compiler/glsl/ | 
| D | test_optpass.cpp | 165    int shader_type = GL_VERTEX_SHADER;  in test_optpass()  local
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| /external/deqp/external/openglcts/modules/glesext/texture_buffer/ | 
| D | esextcTextureBufferPrecision.cpp | 205 glw::GLboolean TextureBufferPrecision::verifyShaderCompilationStatus(glw::GLenum	   shader_type,  in verifyShaderCompilationStatus()
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| /external/deqp/external/openglcts/modules/glesext/tessellation_shader/ | 
| D | esextcTessellationShaderXFB.cpp | 187 glw::GLuint TessellationShaderXFB::createSeparableProgram(glw::GLenum shader_type, unsigned int n_s…  in createSeparableProgram()
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| /external/mesa3d/src/mesa/main/ | 
| D | glspirv.c | 126       gl_shader_stage shader_type = shader->Stage;  in _mesa_spirv_link_shaders()  local
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| /external/virglrenderer/src/ | 
| D | vrend_renderer.c | 975 static inline const char *pipe_shader_to_prefix(enum pipe_shader_type shader_type)  in pipe_shader_to_prefix() 1515                            char *name, int shader_type)  in vrend_get_uniform_location() 1527 vrend_set_active_pipeline_stage(struct vrend_linked_shader_program *sprog, int shader_type)  in vrend_set_active_pipeline_stage() 1534                              enum pipe_shader_type shader_type, int next_sampler_id)  in bind_sampler_locs() 1584                             enum pipe_shader_type shader_type)  in bind_const_locs() 1597                               char *name, int shader_type)  in vrend_get_uniform_block_index() 1610                             int shader_type, int loc, int value)  in vrend_uniform_block_binding() 1622                          enum pipe_shader_type shader_type, int next_ubo_id)  in bind_ubo_locs() 1648                                  enum pipe_shader_type shader_type,  in bind_virgl_block_loc() 1691    for (enum pipe_shader_type shader_type = PIPE_SHADER_VERTEX;  in rebind_ubo_and_sampler_locs()  local [all …] 
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| /external/mesa3d/src/gallium/drivers/softpipe/ | 
| D | sp_state_sampler.c | 171    enum pipe_shader_type shader_type,  in prepare_shader_sampling()
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| /external/mesa3d/src/amd/common/ | 
| D | ac_rtld.h | 95    gl_shader_stage shader_type;  member
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| /external/mesa3d/src/intel/blorp/ | 
| D | blorp_clear.c | 40    enum blorp_shader_type shader_type; /* Must be BLORP_SHADER_TYPE_CLEAR */  member 116    enum blorp_shader_type shader_type;  member 1120    enum blorp_shader_type shader_type;  member
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