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Searched defs:textureTypes (Results 1 – 9 of 9) sorted by relevance

/external/angle/src/libANGLE/
DState.cpp3809 const ActiveTextureTypeArray &textureTypes = executable.getActiveSamplerTypes(); in onProgramExecutableChange() local
3853 const ActiveTextureTypeArray &textureTypes = executable.getActiveSamplerTypes(); in onProgramPipelineExecutableChange() local
DFramebuffer.cpp2275 const ActiveTextureTypeArray &textureTypes = executable->getActiveSamplerTypes(); in formsRenderingFeedbackLoopWith() local
/external/deqp/modules/gles31/functional/
Des31fTextureMultisampleTests.cpp2125 } textureTypes[] = in init() local
Des31fTextureGatherTests.cpp2073 } textureTypes[] = in init() local
Des31fGeometryShaderTests.cpp5109 } textureTypes[] = in iterate() local
/external/angle/src/libANGLE/renderer/gl/
DStateManagerGL.cpp977 const gl::ActiveTextureTypeArray &textureTypes = executable->getActiveSamplerTypes(); in updateProgramTextureBindings() local
/external/angle/src/libANGLE/renderer/vulkan/
DContextVk.cpp6933 const gl::ActiveTextureTypeArray &textureTypes = executable->getActiveSamplerTypes(); in updateActiveTextures() local
8289 const gl::ActiveTextureTypeArray &textureTypes = executable->getActiveSamplerTypes(); in endRenderPassIfComputeAccessAfterGraphicsImageAccess() local
Dvk_cache_utils.cpp5942 const gl::ActiveTextureTypeArray &textureTypes = executable.getActiveSamplerTypes(); in updateFullActiveTextures() local
/external/deqp/external/vulkancts/modules/vulkan/shaderrender/
DvktShaderRenderTextureGatherTests.cpp2587 } textureTypes[] = in init() local