Searched defs:textureTypes (Results 1 – 9 of 9) sorted by relevance
3809 const ActiveTextureTypeArray &textureTypes = executable.getActiveSamplerTypes(); in onProgramExecutableChange() local3853 const ActiveTextureTypeArray &textureTypes = executable.getActiveSamplerTypes(); in onProgramPipelineExecutableChange() local
2275 const ActiveTextureTypeArray &textureTypes = executable->getActiveSamplerTypes(); in formsRenderingFeedbackLoopWith() local
2125 } textureTypes[] = in init() local
2073 } textureTypes[] = in init() local
5109 } textureTypes[] = in iterate() local
977 const gl::ActiveTextureTypeArray &textureTypes = executable->getActiveSamplerTypes(); in updateProgramTextureBindings() local
6933 const gl::ActiveTextureTypeArray &textureTypes = executable->getActiveSamplerTypes(); in updateActiveTextures() local8289 const gl::ActiveTextureTypeArray &textureTypes = executable->getActiveSamplerTypes(); in endRenderPassIfComputeAccessAfterGraphicsImageAccess() local
5942 const gl::ActiveTextureTypeArray &textureTypes = executable.getActiveSamplerTypes(); in updateFullActiveTextures() local
2587 } textureTypes[] = in init() local