/external/webrtc/net/dcsctp/socket/ |
D | transmission_control_block.cc | 292 void TransmissionControlBlock::AddHandoverState( in AddHandoverState() function in dcsctp::TransmissionControlBlock 308 data_tracker_.AddHandoverState(state); in AddHandoverState() 309 stream_reset_handler_.AddHandoverState(state); in AddHandoverState() 310 reassembly_queue_.AddHandoverState(state); in AddHandoverState() 311 retransmission_queue_.AddHandoverState(state); in AddHandoverState()
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D | stream_reset_handler.h | 113 void AddHandoverState(DcSctpSocketHandoverState& state);
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D | transmission_control_block.h | 146 void AddHandoverState(DcSctpSocketHandoverState& state);
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D | stream_reset_handler_test.cc | 188 handler_->AddHandoverState(state); in PerformHandover() 189 data_tracker_->AddHandoverState(state); in PerformHandover() 190 reasm_->AddHandoverState(state); in PerformHandover() 192 retransmission_queue_->AddHandoverState(state); in PerformHandover()
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D | stream_reset_handler.cc | 347 void StreamResetHandler::AddHandoverState(DcSctpSocketHandoverState& state) { in AddHandoverState() function in dcsctp::StreamResetHandler
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D | dcsctp_socket.cc | 1773 tcb_->AddHandoverState(state); in GetHandoverStateAndClose() 1774 send_queue_.AddHandoverState(state); in GetHandoverStateAndClose()
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/external/webrtc/net/dcsctp/rx/ |
D | interleaved_reassembly_streams.h | 44 void AddHandoverState(DcSctpSocketHandoverState& state) override; 76 void AddHandoverState(DcSctpSocketHandoverState& state) const;
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D | interleaved_reassembly_streams.cc | 172 void InterleavedReassemblyStreams::Stream::AddHandoverState( in AddHandoverState() function in dcsctp::InterleavedReassemblyStreams::Stream 245 void InterleavedReassemblyStreams::AddHandoverState( in AddHandoverState() function in dcsctp::InterleavedReassemblyStreams 248 stream.AddHandoverState(state); in AddHandoverState()
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D | traditional_reassembly_streams_test.cc | 161 streams1.AddHandoverState(state); in TEST_F() 197 streams1.AddHandoverState(state); in TEST_F() 230 streams1.AddHandoverState(state); in TEST_F()
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D | reassembly_streams.h | 83 virtual void AddHandoverState(DcSctpSocketHandoverState& state) = 0;
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D | reassembly_queue.cc | 295 void ReassemblyQueue::AddHandoverState(DcSctpSocketHandoverState& state) { in AddHandoverState() function in dcsctp::ReassemblyQueue 299 streams_->AddHandoverState(state); in AddHandoverState()
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D | reassembly_queue.h | 125 void AddHandoverState(DcSctpSocketHandoverState& state);
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D | data_tracker.h | 109 void AddHandoverState(DcSctpSocketHandoverState& state);
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D | traditional_reassembly_streams.h | 45 void AddHandoverState(DcSctpSocketHandoverState& state) override;
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D | data_tracker.cc | 371 void DataTracker::AddHandoverState(DcSctpSocketHandoverState& state) { in AddHandoverState() function in dcsctp::DataTracker
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D | reassembly_queue_test.cc | 376 reasm1.AddHandoverState(state); in TEST_F() 393 reasm1.AddHandoverState(state); in TEST_F()
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D | traditional_reassembly_streams.cc | 312 void TraditionalReassemblyStreams::AddHandoverState( in AddHandoverState() function in dcsctp::TraditionalReassemblyStreams
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D | data_tracker_test.cc | 67 tracker_->AddHandoverState(state); in HandoverTracker()
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/external/webrtc/net/dcsctp/tx/ |
D | rr_send_queue.h | 101 void AddHandoverState(DcSctpSocketHandoverState& state); 196 void AddHandoverState(
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D | rr_send_queue.cc | 63 void RRSendQueue::OutgoingStream::AddHandoverState( in AddHandoverState() function in dcsctp::RRSendQueue::OutgoingStream 521 void RRSendQueue::AddHandoverState(DcSctpSocketHandoverState& state) { in AddHandoverState() function in dcsctp::RRSendQueue 525 stream.AddHandoverState(state_stream); in AddHandoverState()
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D | retransmission_queue.h | 156 void AddHandoverState(DcSctpSocketHandoverState& state);
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D | retransmission_queue.cc | 587 void RetransmissionQueue::AddHandoverState(DcSctpSocketHandoverState& state) { in AddHandoverState() function in dcsctp::RetransmissionQueue
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D | rr_send_queue_test.cc | 787 buf_.AddHandoverState(state); in TEST_F()
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D | retransmission_queue_test.cc | 111 queue.AddHandoverState(state); in CreateQueueByHandover()
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