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Searched refs:BGL_INDEX (Results 1 – 2 of 2) sorted by relevance

/external/mesa3d/include/HaikuGL/
DGLView.h16 #define BGL_INDEX 1 macro
/external/mesa3d/src/gallium/frontends/hgl/
Dhgl.c313 if ((options & BGL_INDEX) != 0) { in hgl_create_st_visual()