Searched refs:SQRT_TO_ABS_SQRT (Results 1 – 3 of 3) sorted by relevance
143 (ctx->Const.ForceGLSLAbsSqrt ? SQRT_TO_ABS_SQRT : 0) | in st_link_shader()
59 #define SQRT_TO_ABS_SQRT 0x200000 macro
1905 if (lowering(SQRT_TO_ABS_SQRT)) in visit_leave()