Searched refs:SampleBuffer (Results 1 – 11 of 11) sorted by relevance
/external/oboe/samples/iolib/src/main/cpp/player/ |
D | SampleBuffer.h | 32 class SampleBuffer { 34 SampleBuffer() : mNumSamples(0) {}; in SampleBuffer() function 35 ~SampleBuffer() { unloadSampleData(); } in ~SampleBuffer()
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D | SampleBuffer.cpp | 28 void SampleBuffer::loadSampleData(parselib::WavStreamReader* reader) { in loadSampleData() 41 void SampleBuffer::unloadSampleData() { in unloadSampleData() 95 void SampleBuffer::resampleData(int sampleRate) { in resampleData()
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D | SampleSource.h | 41 SampleSource(SampleBuffer *sampleBuffer, float pan) in SampleSource() 77 SampleBuffer *mSampleBuffer;
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D | SimpleMultiPlayer.h | 59 void addSampleSource(SampleSource* source, SampleBuffer* buffer); 89 std::vector<SampleBuffer*> mSampleBuffers;
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D | OneShotSampleSource.h | 30 OneShotSampleSource(SampleBuffer *sampleBuffer, float pan) : SampleSource(sampleBuffer, pan) {}; in OneShotSampleSource()
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D | SimpleMultiPlayer.cpp | 145 void SimpleMultiPlayer::addSampleSource(SampleSource* source, SampleBuffer* buffer) { in addSampleSource()
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/external/oboe/samples/iolib/ |
D | README.md | 21 Extends the `DataSource` interface for audio data coming from SampleBuffer objects. 24 Extends `SampleSource` to provide data that plays through it's `SampleBuffer` and then provides sil… 26 ### SampleBuffer subsection
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/external/oboe/samples/drumthumper/src/main/cpp/ |
D | DrumPlayerJNI.cpp | 91 SampleBuffer* sampleBuffer = new SampleBuffer(); in Java_com_plausiblesoftware_drumthumper_DrumPlayer_loadWavAssetNative()
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/external/oboe/samples/iolib/src/main/cpp/ |
D | CMakeLists.txt | 49 ${CMAKE_CURRENT_LIST_DIR}/player/SampleBuffer.cpp
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/external/ImageMagick/coders/ |
D | wpg.c | 580 SampleBuffer[8] = { 0, 0, 0, 0, 0, 0, 0, 0 }; in UnpackWPG2Raster() local 631 InsertByte6(SampleBuffer[bbuf]); in UnpackWPG2Raster() 673 SampleBuffer[i]=ReadBlobByte(image); in UnpackWPG2Raster() 676 InsertByte6(SampleBuffer[bbuf]); in UnpackWPG2Raster()
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/external/oboe/samples/drumthumper/ |
D | README.md | 37 * The SampleSource class would need to be extended to understand Stereo SampleBuffer objects, it cu…
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