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Searched refs:angleFmt (Results 1 – 1 of 1) sorted by relevance

/external/angle/src/libANGLE/renderer/vulkan/
Dvk_helpers.cpp10007 const angle::Format &angleFmt = getIntendedFormat(); in hasEmulatedImageChannels() local
10011 if (angleFmt.isBlock) in hasEmulatedImageChannels()
10017 ASSERT((angleFmt.redBits != 0 || angleFmt.luminanceBits != 0 || angleFmt.alphaBits != 0) == in hasEmulatedImageChannels()
10020 return (angleFmt.alphaBits == 0 && textureFmt.alphaBits > 0) || in hasEmulatedImageChannels()
10021 (angleFmt.blueBits == 0 && textureFmt.blueBits > 0) || in hasEmulatedImageChannels()
10022 (angleFmt.greenBits == 0 && textureFmt.greenBits > 0) || in hasEmulatedImageChannels()
10023 (angleFmt.depthBits == 0 && textureFmt.depthBits > 0) || in hasEmulatedImageChannels()
10024 (angleFmt.stencilBits == 0 && textureFmt.stencilBits > 0); in hasEmulatedImageChannels()
10039 const angle::Format &angleFmt = getIntendedFormat(); in getEmulatedChannelsMask() local
10042 ASSERT(!angleFmt.hasDepthOrStencilBits()); in getEmulatedChannelsMask()
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