Searched refs:apply_delegate (Results 1 – 3 of 3) sorted by relevance
166 void SingleOpModel::AllocateAndDelegate(bool apply_delegate) { in AllocateAndDelegate() argument174 if (apply_delegate) ApplyDelegate(); in AllocateAndDelegate()180 bool apply_delegate, in BuildInterpreter() argument184 apply_delegate_ = apply_delegate; in BuildInterpreter()257 AllocateAndDelegate(apply_delegate); in BuildInterpreter()
533 void AllocateAndDelegate(bool apply_delegate);541 bool apply_delegate, bool allocate_and_delegate = true);
146 bool apply_delegate = true) { in BuildInterpreterWithNNAPI() argument153 if (apply_delegate) { in BuildInterpreterWithNNAPI()5622 bool apply_delegate = true) in CustomFloorOpModel() argument5624 Init(input, output, allow_fp32_relax_to_fp16, apply_delegate); in CustomFloorOpModel()5639 bool allow_fp32_relax_to_fp16 = false, bool apply_delegate = true) { in Init() argument5644 apply_delegate); in Init()