Searched refs:baseAmbient (Results 1 – 1 of 1) sorted by relevance
197 SkColor baseAmbient = SkColorSetARGB(ambientAlpha*SkColorGetA(color), in drawShadowedPath() local204 SkShadowUtils::ComputeTonalColors(baseAmbient, baseSpot, &tonalAmbient, &tonalSpot); in drawShadowedPath()