Searched refs:bound_sampler_specified (Results 1 – 4 of 4) sorted by relevance
473 bool bound_sampler_specified; member
330 this->bound_sampler_specified = false; in _mesa_glsl_parse_state()1941 shader->bound_sampler = state->bound_sampler_specified; in set_shader_inout_layout()
202 state->bound_sampler_specified = true; in merge_bindless_qualifier()
3639 state->bound_sampler_specified || in apply_bindless_qualifier_to_variable()