Searched refs:build_lut (Results 1 – 2 of 2) sorted by relevance
/external/skia/modules/skottie/src/effects/ |
D | LevelsEffect.cpp | 36 const uint8_t* build_lut(std::array<uint8_t, 256>& lut_storage, in build_lut() function 153 if (channel < kRGB_Channel || channel > kA_Channel || !fMapper.build_lut(lut, fClip)) { in onSync() 265 auto cf = SkColorFilters::TableARGB(fAMapper.build_lut(a_lut_storage, fClip), in onSync() 266 fRMapper.build_lut(r_lut_storage, fClip), in onSync() 267 fGMapper.build_lut(g_lut_storage, fClip), in onSync() 268 fBMapper.build_lut(b_lut_storage, fClip)); in onSync() 271 if (const auto* rgb_lut = fRGBMapper.build_lut(a_lut_storage, fClip)) { in onSync()
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/external/mesa3d/src/panfrost/bifrost/ |
D | gen_disasm.py | 222 def build_lut(mnemonic, desc, test): function 300 body += build_lut(mnemonic, desc, test)
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